2018 · Espionage · Political Sim · Choices Matter
How long isOrwell: Ignorance is Strength?
by Osmotic Studios
4.5 hours
for the typical playerhalf of them between 3 hours and 7.5 hours
Orwell: Ignorance is Strength among the 143 detective games here
The whole tier list#78
of 143
ranked by owners here who played past two hours
- 35%
- got past 2 hours
- −3 on the kind's 39%
- 0%
- past 20 hours
- −7 on the kind's 7%
- 45%
- launched it
- −7 on the kind's 52%
- 116
- libraries own it
- 1 in 21 of the 2,483 read here
Next to it in the ranking
Divisive for its kind: only 77% recommend it past the refund window, reviewed worse than 178 of 209 detective games here.
68% recommend it at 0 to 2 hours
73% recommend it at 2 to 5 hours
79% recommend it at 5 to 10 hours
86% recommend it at 10 to 20 hours
Does Orwell: Ignorance is Strength hold up?
Grows on people
Do the first two hours of Orwell: Ignorance is Strength tell you?
In the first two hours68%recommend it
After that77%recommend it
24 in 100 said no: 20 after the window had closed, 4 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 4.5 hours or less when they gave their verdict. The middle half sat between 3 hours and 7.5 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,940 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 73% recommend it at 2–5 hours, and 86% at 10–20 hours.
13% of its reviews were written inside Steam's two-hour refund window, and 68% of those recommend it. After the window, 77% do. Of the players who gave it a thumbs-down, 83% were already past the window; the typical thumbs-down came 4 hours in.
When would you get there?
5days
At an hour a night, you’d pass the typical player’s 4.5 hours on Thursday, November 19.
Half of its reviewers had played between 3 and 7.5 hours: Nov 17 to Nov 22 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Orwell: Ignorance is Strength?

The filter
Antithesis
12 of every 100 players got to this one and no further.
They hold Thesis and never earned it.
How this is counted
57% of the players who launched Orwell: Ignorance is Strength hold Thesis, its first story achievement on Steam, and 40% hold Synthesis, its last. The steepest drop comes between Thesis (57%) and Antithesis (45%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Orwell: Ignorance is Strength worth it?
Video Game Backlog
One hour, at list price
Orwell: Ignorance is Strength
- Steam list price, US
- $9.99
- Typical player
- ÷ 4.5 h
- detective game rate
- $2.00/h
- 4.5 h at that rate
- $9
About the going rate
List price. Not a sale price,
not what anyone paid.
Is Orwell: Ignorance is Strength worth it? Mostly.
Fair price
About what a typical detective game charges: $2.22 an hour
Mixed
77% recommend it after the refund windowmost detective games: 91%
Usually played
45% of owners here have played itmost detective games: 51%
How this is counted
At Steam's US list price of $9.99, the typical player's 4.5 hours come to $2.22 an hour. Past the two-hour refund window, 77% of its Steam reviewers recommend it. An hour of Orwell: Ignorance is Strength costs about what the typical one of 209 detective games here charges $2.00.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (detective games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play Orwell: Ignorance is Strength today?
On Switch and PC
Its own release still plays there: no collection or remaster needed.
- todayPC2018
- todaySwitch2026
How this is counted
From IGDB, found by its Steam app: the machines Orwell: Ignorance is Strength came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like Orwell: Ignorance is Strength?
Give the ball your Steam profile link or name. It reads the games you own most like Orwell: Ignorance is Strength, how long each held you against the typical player, and how long Orwell: Ignorance is Strength would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Orwell: Ignorance is Strength
Do Not Feed the Monkeys
Orwell, but a management game, and darkly funny
Loved · 94%Games like Do Not Feed the Monkeys
No Case Should Remain Unsolved
Orwell, but told in text, and even better loved
Loved · 96%Games like No Case Should Remain Unsolved
Another Lost Phone: Laura's Story
Orwell, but half the hours
Loved · 91%Games like Another Lost Phone: Laura's Story
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Orwell: Ignorance is Strength: a kind of game it is that Orwell: Ignorance is Strength is not, a feature its tags carry that Orwell: Ignorance is Strength's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.

