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Onmyoji cover

2018 · RPG · Turn-Based · Fantasy

Onmyoji

by NetEase Games

Few see it through: 18% of the players who launched it hold its last story achievement.

Where do players get filtered in Onmyoji?

The filter

Chapter 3

3 of every 100 players got to this one and no further.

They hold Chapter 2 and never earned it.

  1. Launched it100% launched it
  2. Chapter 1Complete "Sparrow Search".−4654% hold it
  3. Chapter 2Complete "Zashiki".−351% hold it
  4. Chapter 3Complete "The Seer of Phoenix Forest".Filtered −348% hold it
  5. Chapter 4Complete "Ame Onna on the Bridge".−345% hold it
  6. Chapter 5Complete "Mt. Gloom Expedition".−342% hold it
  7. Chapter 6Complete "A Dream Yet Not a Dream".−339% hold it
  8. Chapter 7Complete "The Beautiful Carp".−237% hold it
  9. Chapter 12Complete "Another Seimei".−829% hold it
  10. Chapter 15Complete "Netherworld Rift".−326% hold it
  11. Chapter 18Complete "The Way of the Onmyoji".−422% hold it
  12. Chapter 23Complete "Sleeping Puppeteer".−418% hold it
How this is counted

54% of the players who launched Onmyoji hold Chapter 1, its first story achievement on Steam, and 18% hold Chapter 23, its last. The steepest drop comes between Chapter 2 (51%) and Chapter 3 (48%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Would you like Onmyoji?

Give the ball your Steam profile link or name. It reads the games you own most like Onmyoji, how long each held you against the typical player, and how long Onmyoji would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.