2022 · Zombies · Action Roguelike · Tower Defense
How long isNecrosmith?
by Alawar
8.5 hours
for the typical playerhalf of them between 3.5 hours and 15 hours
A real bargain: 35¢ an hour, cheaper than 708 of 722 simulation games here.
65% recommend it at 0 to 2 hours
80% recommend it at 2 to 5 hours
88% recommend it at 5 to 10 hours
94% recommend it at 10 to 20 hours
94% recommend it at 20 to 50 hours
Does Necrosmith hold up?
Grows on people

80% of its Steam reviewers recommend it at 2–5 hours played, and 94% at 20–50 hours played.
Earned when the share recommending a game rises 8 points or more from its first stage past the two-hour mark to its last, never falls 5 points on the way, and at least 80% of all its Steam reviewers recommend it. Every game that holds it.
Made this game? Put the seal on your site
<a href="https://www.videogamebacklog.com/game/necrosmith#seals"><img src="https://www.videogamebacklog.com/game/necrosmith/seal/grows-on-you.png" width="160" height="160" alt="Necrosmith: Grows on you. 80% of its Steam reviewers recommend it at 2–5 hours played, and 94% at 20–50 hours played."></a>Do the first two hours of Necrosmith tell you?
In the first two hours65%recommend it
After that89%recommend it
12 of every 20 thumbs-down came after the window had closed, 8 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 8.5 hours or less when they gave their verdict. The middle half sat between 3.5 hours and 15 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 5,410 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 80% recommend it at 2–5 hours, and 94% at 20–50 hours.
16% of its reviews were written inside Steam's two-hour refund window, and 65% of those recommend it. After the window, 89% do. Of the players who gave it a thumbs-down, 62% were already past the window; the typical thumbs-down came 3 hours in.
When would you get there?
9days
At an hour a night, you’d pass the typical player’s 8.5 hours on Thursday, October 29.
Half of its reviewers had played between 3.5 and 15 hours: Oct 24 to Nov 4 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Necrosmith?

The filter
From the Desert Comes a Stranger
19 of every 100 players got to this one and no further.
They hold Some Mysteries Are Better Left Unsolved and never earned it.
How this is counted
52% of the players who launched Necrosmith hold Some Mysteries Are Better Left Unsolved, its first story achievement on Steam, and 17% hold Rock and Hard Place, its last. The steepest drop comes between Some Mysteries Are Better Left Unsolved (52%) and From the Desert Comes a Stranger (33%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Necrosmith worth it?
Video Game Backlog
One hour, at list price
Necrosmith
- Steam list price, US
- $2.99
- Typical player
- ÷ 8.5 h
- simulation game rate
- $2.00/h
- 8.5 h at that rate
- $17
List price. Not a sale price,
not what anyone paid.
Is Necrosmith worth it? Yes.
A steal
5.7× the hours of a typical simulation game, for the same money
Liked
89% recommend it after the refund windowmost simulation games: 91%
How this is counted
At Steam's US list price of $2.99, the typical player's 8.5 hours come to 35¢ an hour. Past the two-hour refund window, 89% of its Steam reviewers recommend it. At 35¢ an hour, Necrosmith is cheaper per hour than 708 of 722 simulation games here: the typical one of 722 simulation games here charges $2.00, so the same $2.99 buys 5.7× the hours.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (simulation games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Necrosmith?
Give the ball your Steam profile link or name. It reads the games you own most like Necrosmith, how long each held you against the typical player, and how long Necrosmith would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Nobody holds this page yet
- 1st
@veliallast1.3 h - 2ndopen– – –
- 3rdopen– – –
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
What did people here do with Necrosmith?
1 of 3
Copies in the libraries here: never launched it
1 in 3,463
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.



