2023 · Fantasy · Dungeon Crawler · RPG
How long isMythForce?
by Beamdog
4 hours
for the typical playerhalf of them between 1.5 hours and 9.5 hours
Steep for its length: $5.00 an hour, dearer than 1,894 of 2,083 adventure games here.
46% recommend it at 0 to 2 hours
Do the first two hours of MythForce tell you?
In the first two hours46%recommend it
After that79%recommend it
9 of every 20 thumbs-down came after the window had closed, 11 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 4 hours or less when they gave their verdict. The middle half sat between 1.5 hours and 9.5 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 794 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
32% of its reviews were written inside Steam's two-hour refund window, and 46% of those recommend it. After the window, 79% do. Of the players who gave it a thumbs-down, 45% were already past the window; the typical thumbs-down came 1.5 hours in.
When would you get there?
4days
At an hour a night, you’d pass the typical player’s 4 hours on Saturday, October 24.
Half of its reviewers had played between 1.5 and 9.5 hours: Oct 22 to Oct 30 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is MythForce worth it?
Video Game Backlog
One hour, at list price
MythForce
- Steam list price, US
- $19.99
- Typical player
- ÷ 4 h
- adventure game rate
- $2.22/h
- 4 h at that rate
- $9
List price. Not a sale price,
not what anyone paid.
Is MythForce worth it? Probably not.
Pricey per hour
A typical adventure game gives 2.3× the hours for the money
Mixed
79% recommend it after the refund windowmost adventure games: 90%
How this is counted
At Steam's US list price of $19.99, the typical player's 4 hours come to $5.00 an hour. Past the two-hour refund window, 79% of its Steam reviewers recommend it. At $5.00 an hour, MythForce costs more per hour than 1894 of 2083 adventure games here: the typical one of 2083 adventure games here charges $2.22.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (adventure games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like MythForce?
Give the ball your Steam profile link or name. It reads the games you own most like MythForce, how long each held you against the typical player, and how long MythForce would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like MythForce
- Heroes of Hammerwatch24hours
Heroes of Hammerwatch
- Ember Knights13hours
Ember Knights
- Never Split the Party3hours
Never Split the Party
- Children of Morta11hours
Children of Morta
- Wizard of Legend13hours
Wizard of Legend
- Delver4.5hours
Delver
- Shape of Dreams14hours
Shape of Dreams
- YAPYAP4hours
YAPYAP
- Tiny Rogues17hours
Tiny Rogues
- The Binding of Isaac: Rebirth68hours
The Binding of Isaac: Rebirth
- Slasher's Keep7hours
Slasher's Keep
- UnderMine16hours
UnderMine
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.