2026 · Adventure · Indie · RPG
Mewgenics
by Edmund McMillen & Tyler Glaiel
Where players stop
How far do players get in Mewgenics?
86% of the players who launched Mewgenics hold The Sewers, its first story achievement on Steam, and 3.7% hold ???, its last. The steepest drop comes between The Boneyard (61%) and The Desert (48%).
Launched it
100%
The Sewers
Complete the Alley.
86% hold it
The Caves
Complete the Sewers.
73% hold it
The Junkyard
Complete the hard path in the Alley.
65% hold it
The Boneyard
Complete the Junkyard.
61% hold it
The wall · 13 of every 100 get no further
The Desert
Complete the Caves and Boneyard.
48% hold it
Putrid Leech
Defeat Guillotina 2.
36% hold it
The Core
Complete the Bunker.
30% hold it
The Throbbing Domain
Complete the correct quest items.
21% hold it
The Iceage
Fix the time machine.
13% hold it
Receiver Antenna
Defeat the C-800.
8.3% hold it
???
Complete the game.
3.7% hold it
One token is 1 of every 100 players who launched it, standing at the last story achievement they hold. Red stopped at the wall, amber hold the last one. Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate.
Everyone's copy
5 of 33 copies here were never launched
In 33 libraries here. 5 never launched it; the typical player who did put in 26 h.
Name 100
How well it's remembered
Named in 2.1% of Name 100 runs, about 1 in 48: people remember it when asked to name 100 games from memory.