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Mewgenics cover

2026 · Adventure · Indie · RPG

Mewgenics

by Edmund McMillen & Tyler Glaiel

Where players stop

How far do players get in Mewgenics?

86% of the players who launched Mewgenics hold The Sewers, its first story achievement on Steam, and 3.7% hold ???, its last. The steepest drop comes between The Boneyard (61%) and The Desert (48%).

Launched it

100%

The Sewers

Complete the Alley.

86%

The Caves

Complete the Sewers.

73%

The Junkyard

Complete the hard path in the Alley.

65%

The Boneyard

Complete the Junkyard.

61%

The wall · 13 of every 100 get no further

The Desert

Complete the Caves and Boneyard.

48%

Putrid Leech

Defeat Guillotina 2.

36%

The Core

Complete the Bunker.

30%

The Throbbing Domain

Complete the correct quest items.

21%

The Iceage

Fix the time machine.

13%

Receiver Antenna

Defeat the C-800.

8.3%

???

Complete the game.

3.7%

One token is 1 of every 100 players who launched it, standing at the last story achievement they hold. Red stopped at the wall, amber hold the last one. Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate.

Everyone's copy

5 of 33 copies here were never launched

In 33 libraries here. 5 never launched it; the typical player who did put in 26 h.

One case is one library's copy; the fuller it is, the more hours on it.PlayedNever launched

Name 100

How well it's remembered

Named in 2.1% of Name 100 runs, about 1 in 48: people remember it when asked to name 100 games from memory.

Paste your Steam profile to see every game you own but never launched.