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2020 · Exploration · Tactical RPG · Traditional Roguelike

How long isMainframe Defenders?

5 hours

for the typical playerhalf of them between 2 hours and 12 hours

Mainframe Defenders cover

Short for a tactical RPG: 5 hours for the typical player, shorter than 120 of 129 tactical RPGs here.

Do the first two hours of Mainframe Defenders tell you?

In the first two hours76%recommend it

After that91%recommend it

11 of every 20 thumbs-down came after the window had closed, 9 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 5 hours or less when they gave their verdict. The middle half sat between 2 hours and 12 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 801 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

23% of its reviews were written inside Steam's two-hour refund window, and 76% of those recommend it. After the window, 91% do. Of the players who gave it a thumbs-down, 57% were already past the window; the typical thumbs-down came 2.5 hours in.

When would you get there?

5days

At an hour a night, you’d pass the typical player’s 5 hours on Monday, October 26.

Half of its reviewers had played between 2 and 12 hours: Oct 23 to Nov 2 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Is Mainframe Defenders worth it?

Is Mainframe Defenders worth it? Yes.

  • Good value

    1.3× the hours of a typical tactical RPG, for the same money

  • Loved

    91% recommend it after the refund windowmost tactical RPGs: 86%

How this is counted

At Steam's US list price of $5.99, the typical player's 5 hours come to $1.20 an hour. Past the two-hour refund window, 91% of its Steam reviewers recommend it. At $1.20 an hour, Mainframe Defenders is cheaper per hour than 75 of 129 tactical RPGs here: the typical one of 129 tactical RPGs here charges $1.50, so the same $5.99 buys 1.3× the hours.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (tactical RPGs) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Would you like Mainframe Defenders?

Give the ball your Steam profile link or name. It reads the games you own most like Mainframe Defenders, how long each held you against the typical player, and how long Mainframe Defenders would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

@veliallast holds this page

  1. 1st@veliallast2.2 h
  2. 2ndopen– – –
  3. 3rdopen– – –

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

Games like Mainframe Defenders

  1. 1

    Into the Breach

    Mainframe Defenders, but turn-based, and three times the hours

    Loved · 94%

  2. 2

    Star Renegades

    Mainframe Defenders, but turn-based, and three times the hours

    Liked · 83%

  3. 3

    Sproggiwood

    Mainframe Defenders, but cute, and turn-based

    Liked · 80%

  4. 4

    Path of Achra

    Mainframe Defenders, but with permadeath, and twice the hours

    Loved · 98%

  5. 5

    Caves of Qud

    Mainframe Defenders, but open world, and eight times the hours

    Loved · 95%

  6. 6

    Elin

    Mainframe Defenders, but a life sim, and eight times the hours

    Loved · 93%

All 30 games like Mainframe Defenders, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Mainframe Defenders: a kind of game it is that Mainframe Defenders is not, a feature its tags carry that Mainframe Defenders's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.