2023 · Souls-like · Online Co-Op · Dark Fantasy
How long isLords of the Fallen?
by CI Games
17 hours
for the typical playerhalf of them between 5.5 hours and 40 hours
Lords of the Fallen among the 64 soulslikes here
The whole tier list#13
of 64
ranked by owners here who played past two hours
- 65%
- got past 2 hours
- +10 on the kind's 55%
- 26%
- past 20 hours
- about the kind's 27%
- 82%
- launched it
- +13 on the kind's 68%
- 114
- libraries own it
- 1 in 22 of the 2,453 read here
Next to it in the ranking
Divisive for its kind: only 72% recommend it past the refund window, reviewed worse than 99 of 110 soulslikes here.
40% recommend it at 0 to 2 hours
65% recommend it at 2 to 5 hours
66% recommend it at 5 to 10 hours
67% recommend it at 10 to 20 hours
73% recommend it at 20 to 50 hours
82% recommend it at 50 to 100 hours
87% recommend it at 100 to 200 hours
88% recommend it at 200 to 500 hours
Does Lords of the Fallen hold up?
Grows on people
Do the first two hours of Lords of the Fallen tell you?
In the first two hours40%recommend it
After that72%recommend it
32 in 100 said no: 25 after the window had closed, 7 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 17 hours or less when they gave their verdict. The middle half sat between 5.5 hours and 40 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 57,000 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 65% recommend it at 2–5 hours, and 88% at 200–500 hours.
11% of its reviews were written inside Steam's two-hour refund window, and 40% of those recommend it. After the window, 72% do. Of the players who gave it a thumbs-down, 79% were already past the window; the typical thumbs-down came 10 hours in.
When would you get there?
17days
At an hour a night, you’d pass the typical player’s 17 hours on Monday, November 30.
Half of its reviewers had played between 5.5 and 40 hours: Nov 19 to Dec 23 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Lords of the Fallen?

The filter
Together in Death
13 of every 100 players got to this one and no further.
They hold A Rest Among the Dead and never earned it.
How this is counted
60% of the players who launched Lords of the Fallen hold Rise and Fall, its first story achievement on Steam, and 19% hold The King is Dead, its last. The steepest drop comes between A Rest Among the Dead (59%) and Together in Death (46%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
How many endings does Lords of the Fallen have?
Is Lords of the Fallen worth it?
Video Game Backlog
One hour, at list price
Lords of the Fallen
- Steam list price, US
- $29.99
- Typical player
- ÷ 17 h
- soulslike rate
- $2.05/h
- 17 h at that rate
- $35
About the going rate
List price. Not a sale price,
not what anyone paid.
Is Lords of the Fallen worth it? Mostly.
Fair price
About what a typical soulslike charges: $1.76 an hour
Mixed
72% recommend it after the refund windowmost soulslikes: 85%
Gets played
82% of owners here have played itmost soulslikes: 62%
How this is counted
At Steam's US list price of $29.99, the typical player's 17 hours come to $1.76 an hour. Past the two-hour refund window, 72% of its Steam reviewers recommend it. An hour of Lords of the Fallen costs about what the typical one of 110 soulslikes here charges $2.05.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (soulslikes) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play Lords of the Fallen today?
In a collection
Lords of the Fallen: Complete Edition, out on PS4 and Xbox One in 2016.
- todayPC2015in Lords of the Fallen: Game of the Year Edition
- todayPS42016in the collection
- todayXbox One2016in the collection
How this is counted
From IGDB, found by its Steam app: the machines Lords of the Fallen came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like Lords of the Fallen?
Give the ball your Steam profile link or name. It reads the games you own most like Lords of the Fallen, how long each held you against the typical player, and how long Lords of the Fallen would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
@nu1x holds this page
- 1st
@nu1x108 h - 2nd
@ravage100 h - 3rd
@shadom55152 h - 4th
@zocchihedron48 h - 5th
@vivi-the-moth43 h - 6th
@neverseeyou38 h - 7th
@geardani26 h - 8th
@mor4ee24 h
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
What did people here do with Lords of the Fallen?
1 in 134
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like Lords of the Fallen
DARK SOULS: REMASTERED
Lords of the Fallen, but harder, and twice the hours
Loved · 92%Games like DARK SOULS: REMASTERED
DARK SOULS II: Scholar of the First Sin
Lords of the Fallen, but third-person, and three times the hours
Black Myth: Wukong
Lords of the Fallen, but solo, and steeped in myth
Loved · 96%Games like Black Myth: Wukong
WUCHANG: Fallen Feathers
Lords of the Fallen, but solo, and harder
Divisive · 57%Games like WUCHANG: Fallen Feathers
No Rest for the Wicked
Lords of the Fallen, but isometric
Mixed · 79%Games like No Rest for the Wicked
ELDEN RING
Lords of the Fallen, but third-person, and four times the hours
Loved · 93%Games like ELDEN RING
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Lords of the Fallen: a kind of game it is that Lords of the Fallen is not, a feature its tags carry that Lords of the Fallen's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.








