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2024 · VR · Online Co-Op · Swordplay

How long isLegendary Tales?

8 hours

for the typical playerhalf of them between 3 hours and 20 hours

Legendary Tales cover

Does Legendary Tales hold up?

Holds steady

Do the first two hours of Legendary Tales tell you?

In the first two hours35%recommend it

After that83%recommend it

11 of every 20 thumbs-down came after the window had closed, 9 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 8 hours or less when they gave their verdict. The middle half sat between 3 hours and 20 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 3,050 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It holds steady: between 81% and 85% recommend it at every stage past the first two hours.

17% of its reviews were written inside Steam's two-hour refund window, and 35% of those recommend it. After the window, 83% do. Of the players who gave it a thumbs-down, 55% were already past the window; the typical thumbs-down came 3 hours in.

When would you get there?

8days

At an hour a night, you’d pass the typical player’s 8 hours on Thursday, October 29.

Half of its reviewers had played between 3 and 20 hours: Oct 24 to Nov 10 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Legendary Tales?

The filter

Fragments of fear

18 of every 100 players got to this one and no further.

They hold The scorched village and never earned it.

  1. Launched it100% launched it
  2. New worldPass through portal on the snowy mountain peak.−6436% hold it
  3. The scorched villageEscape from the burned village.−234% hold it
  4. Fragments of fearDestroy the evil object.Filtered −1816% hold it
  5. Disconnected magicKill the Goblin Shaman.−610% hold it
  6. The prisoners freedKill the Lanista the damned−45.6% hold it
  7. Heretical interrogationKill the necromancer.−14.8% hold it
  8. The darkened lightKill the goblin paladin.−23.3% hold it
  9. In the deepest pitKill the skeleton king.−12.2% hold it
How this is counted

36% of the players who launched Legendary Tales hold New world, its first story achievement on Steam, and 2.2% hold In the deepest pit, its last. The steepest drop comes between The scorched village (34%) and Fragments of fear (16%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is Legendary Tales worth it?

Is Legendary Tales worth it? Mostly.

  • Pricey per hour

    A typical Steam game gives 2.3× the hours for the money

  • Liked

    83% recommend it after the refund windowmost Steam games: 89%

How this is counted

At Steam's US list price of $39.99, the typical player's 8 hours come to $5.00 an hour. Past the two-hour refund window, 83% of its Steam reviewers recommend it. At $5.00 an hour, Legendary Tales costs more per hour than 8417 of 9444 Steam games here: the typical one of 9444 Steam games here charges $2.22.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (Steam games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Would you like Legendary Tales?

Give the ball your Steam profile link or name. It reads the games you own most like Legendary Tales, how long each held you against the typical player, and how long Legendary Tales would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

Games like Legendary Tales

  1. 1

    Blade & Sorcery

    Legendary Tales, but solo, and twice the hours

    Loved · 96%

  2. 2

    Tails of Iron

    Legendary Tales, but 2D, and harder

    Liked · 88%

  3. 3

    Dark Messiah of Might & Magic Single Player

    Legendary Tales, but an immersive sim, and first-person

    Loved · 91%

  4. 4

    Hellsplit: Arena

    Legendary Tales, but solo, and first-person

    Liked · 84%

  5. 5

    Lords of the Fallen

    Legendary Tales, but story-rich, and twice the hours

    Mixed · 68%

  6. 6

    Vanishing Realms

    Legendary Tales, but 3D, and half the hours

    Loved · 90%

All 30 games like Legendary Tales, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Legendary Tales: a kind of game it is that Legendary Tales is not, a feature its tags carry that Legendary Tales's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.