2020 · Tower Defense · Medieval · Cartoon
How long isKingdom Rush Vengeance?
by Ironhide Game Studio
15 hours
for the typical playerhalf of them between 6.5 hours and 29 hours
On the long side for a tower defense game: 15 hours for the typical player, longer than 68 of 83 tower defense games here.
84% recommend it at 0 to 2 hours
93% recommend it at 2 to 5 hours
95% recommend it at 5 to 10 hours
94% recommend it at 10 to 20 hours
95% recommend it at 20 to 50 hours
94% recommend it at 50 to 100 hours
Does Kingdom Rush Vengeance hold up?
Holds steady

At least 92% of its Steam reviewers recommend it at every stage from 2 to 100 hours played.
Earned when at least 90% of a game's Steam reviewers recommend it at every stage past the first two hours, counted over three or more stages of 200 reviews each, with no stage 5 points below an earlier one. Every game that holds it.
Made this game? Put the seal on your site
<a href="https://www.videogamebacklog.com/game/kingdom-rush-vengeance#seals"><img src="https://www.videogamebacklog.com/game/kingdom-rush-vengeance/seal/holds-up.png" width="160" height="160" alt="Kingdom Rush Vengeance: Holds up. At least 92% of its Steam reviewers recommend it at every stage from 2 to 100 hours played."></a>Do the first two hours of Kingdom Rush Vengeance tell you?
In the first two hours84%recommend it
After that94%recommend it
18 of every 20 thumbs-down came after the window had closed, 2 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 15 hours or less when they gave their verdict. The middle half sat between 6.5 hours and 29 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 11,100 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It holds steady: between 93% and 95% recommend it at every stage past the first two hours.
5% of its reviews were written inside Steam's two-hour refund window, and 84% of those recommend it. After the window, 94% do. Of the players who gave it a thumbs-down, 88% were already past the window; the typical thumbs-down came 13 hours in.
When would you get there?
15days
At an hour a night, you’d pass the typical player’s 15 hours on Wednesday, November 4.
Half of its reviewers had played between 6.5 and 29 hours: Oct 27 to Nov 18 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Kingdom Rush Vengeance?

The filter
How to tame your dragon
9 of every 100 players got to this one and no further.
They hold I am Iron Man and never earned it.
How this is counted
76% of the players who launched Kingdom Rush Vengeance hold I am Iron Man, its first story achievement on Steam, and 62% hold The true king, its last. The steepest drop comes between I am Iron Man (76%) and How to tame your dragon (67%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Kingdom Rush Vengeance worth it?
Video Game Backlog
One hour, at list price
Kingdom Rush Vengeance
- Steam list price, US
- $19.99
- Typical player
- ÷ 15 h
- tower defense game rate
- $1.43/h
- 15 h at that rate
- $21
About the going rate
List price. Not a sale price,
not what anyone paid.
Is Kingdom Rush Vengeance worth it? Yes.
Fair price
About what a typical tower defense game charges: $1.33 an hour
Loved
94% recommend it after the refund windowmost tower defense games: 89%
How this is counted
At Steam's US list price of $19.99, the typical player's 15 hours come to $1.33 an hour. Past the two-hour refund window, 94% of its Steam reviewers recommend it. An hour of Kingdom Rush Vengeance costs about what the typical one of 83 tower defense games here charges $1.43.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (tower defense games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Kingdom Rush Vengeance?
Give the ball your Steam profile link or name. It reads the games you own most like Kingdom Rush Vengeance, how long each held you against the typical player, and how long Kingdom Rush Vengeance would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
What did people here do with Kingdom Rush Vengeance?
1 in 580
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like Kingdom Rush Vengeance
- Kingdom Rush13hours
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- Kingdom Rush 5: Alliance TD11hours
Kingdom Rush 5: Alliance TD
- Bloons Adventure Time TD8.5hours
Bloons Adventure Time TD
- Defender's Quest: Valley of the Forgotten18hours
Defender's Quest: Valley of the Forgotten
- Kingdom Two Crowns15hours
Kingdom Two Crowns
- Bloons TD517hours
Bloons TD5
- Bloons TD 631hours
Bloons TD 6
- Orcs Must Die! 212hours
Orcs Must Die! 2
- Warstone TD14hours
Warstone TD
- GemCraft - Frostborn Wrath22hours
GemCraft - Frostborn Wrath
- Thronefall7hours
Thronefall
- Rogue Tower14hours
Rogue Tower
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.

