2013 · Puzzle · Exploration · Abstract
How long isKairo?
by Locked Door Puzzle
3.5 hours
for the typical playerhalf of them between 1 hour and 6 hours
On the short side for an adventure game: 3.5 hours for the typical player, shorter than 1,697 of 2,083 adventure games here.
52% recommend it at 0 to 2 hours
81% recommend it at 2 to 5 hours
91% recommend it at 5 to 10 hours
Do the first two hours of Kairo tell you?
In the first two hours52%recommend it
After that85%recommend it
7 of every 20 thumbs-down came after the window had closed, 13 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 3.5 hours or less when they gave their verdict. The middle half sat between 1 hour and 6 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,770 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
35% of its reviews were written inside Steam's two-hour refund window, and 52% of those recommend it. After the window, 85% do. Of the players who gave it a thumbs-down, 36% were already past the window; the typical thumbs-down came 1 hour in.
When would you get there?
4days
At an hour a night, you’d pass the typical player’s 3.5 hours on Saturday, October 24.
Half of its reviewers had played between 1 and 6 hours: tonight to Oct 26 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Kairo?

The filter
Turning Gears
12 of every 100 players got to this one and no further.
They hold Shining Beacon and never earned it.
How this is counted
32% of the players who launched Kairo hold Shining Beacon, its first story achievement on Steam, and 16% hold Flowing Elements, its last. The steepest drop comes between Shining Beacon (32%) and Turning Gears (20%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Kairo worth it?
Video Game Backlog
One hour, at list price
Kairo
- Steam list price, US
- $4.99
- Typical player
- ÷ 3.5 h
- adventure game rate
- $2.22/h
- 3.5 h at that rate
- $8
List price. Not a sale price,
not what anyone paid.
Is Kairo worth it? Yes.
Good value
1.6× the hours of a typical adventure game, for the same money
Liked
85% recommend it after the refund windowmost adventure games: 90%
How this is counted
At Steam's US list price of $4.99, the typical player's 3.5 hours come to $1.43 an hour. Past the two-hour refund window, 85% of its Steam reviewers recommend it. At $1.43 an hour, Kairo is cheaper per hour than 1583 of 2083 adventure games here: the typical one of 2083 adventure games here charges $2.22, so the same $4.99 buys 1.6× the hours.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (adventure games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Kairo?
Give the ball your Steam profile link or name. It reads the games you own most like Kairo, how long each held you against the typical player, and how long Kairo would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Nobody holds this page yet
- 1st
@derk1 min - 2ndopen– – –
- 3rdopen– – –
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
Games like Kairo
- NaissanceE4hours
NaissanceE
- Antichamber6.5hours
Antichamber
- The Beginner's Guide1.5hours
The Beginner's Guide
- Manifold Garden5.5hours
Manifold Garden
- MIND Path to Thalamus E.Edition4hours
MIND Path to Thalamus E.Edition
- The Unfinished Swan3hours
The Unfinished Swan
- Strange Jigsaws3hours
Strange Jigsaws
- Iron Lung1.5hours
Iron Lung
- Layers of Fear (2016)4hours
Layers of Fear (2016)
- The Convenience Store | 夜勤事件2hours
The Convenience Store | 夜勤事件
- What Remains of Edith Finch2.5hours
What Remains of Edith Finch
- The Exit 81hour
The Exit 8
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.

