Video Game BacklogAnalyze your library
INK cover

2015 · Action · Adventure · Indie

INK

by ZackBellGames

Would you like INK?

Give the ball your Steam profile link or name. It reads the games you own most like INK, how long each held you against the typical player, and how long INK would take you. Public profiles only. No account needed, and no library is saved.

@foxworks holds this page

  1. 1st@foxworks6.9 h
  2. 2nd@chlo1.3 h
  3. 3rdopen– – –

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

Where do players get filtered in INK?

The filter

INKsolent

16 of every 100 players got to this one and no further.

They hold INKjustice and never earned it.

  1. Launched it100% launched it
  2. INKjusticeWhat did it ever do to you? (Defeat the First Boss)−6535% hold it
  3. INKsolentBetter show some respect (Defeat the Second Boss)Filtered −1619% hold it
  4. INKfamousI've heard bad things about you... (Defeat the Third Boss)−109.3% hold it

How far do players get in INK?

35% of the players who launched INK hold INKjustice, its first story achievement on Steam, and 9.3% hold INKfamous, its last. The steepest drop comes between INKjustice (35%) and INKsolent (19%).

Did everyone who owns INK play it?

1 of 4

copies in the libraries here never launched it

One case is one library's copy, lit as far as its hours go. The typical one that was played has 6.9 h on it.Never launched

How well is INK remembered?

1 in 216

Name 100 runs say its name, 0.5% of them: players asked to name 100 games from memory.

How this page counts

Where players stop
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
The crystal ball
It reads the Steam library you give it: the games you own that are like this one, by the same measure as the shelf of games like it, and your hours on each against the typical player's. It glows when most of them kept you past the typical player and dims when most lost you before half of them. It never gives a score: a library says little about a game that the game's own players have not already said. Nothing of the library is kept.