Video Game Backlog

2021 · FPS · Sci-fi · Dystopian

How long isINDUSTRIA?

by Bleakmill

3.5 hours

for the typical playerhalf of them between 2.5 hours and 5 hours

INDUSTRIA among the 563 first-person shooters here

The whole tier list
BPlayed tier

#323

of 563

ranked by owners here who played past two hours

33%
got past 2 hours
−7 on the kind's 40%
0%
past 20 hours
−12 on the kind's 12%
48%
launched it
−9 on the kind's 58%
130
libraries own it
1 in 19 of the 2,483 read here
INDUSTRIA ↓
#1 Cyberpunk 2077#563
52% of its owners here never launched it. More or fewer than the next game?Play higher or lower

Do the first two hours of INDUSTRIA tell you?

In the first two hours38%recommend it

After that77%recommend it

29 in 100 said no: 20 after the window had closed, 9 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 3.5 hours or less when they gave their verdict. The middle half sat between 2.5 hours and 5 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 4,430 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

14% of its reviews were written inside Steam's two-hour refund window, and 38% of those recommend it. After the window, 77% do. Of the players who gave it a thumbs-down, 69% were already past the window; the typical thumbs-down came 3 hours in.

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When would you get there?

4days

At an hour a night, you’d pass the typical player’s 3.5 hours on Wednesday, November 18.

Half of its reviewers had played between 2.5 and 5 hours: Nov 17 to Nov 19 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in INDUSTRIA?

The filter

The Crossing

20 of every 100 players got to this one and no further.

They hold Welcome to Hakavik and never earned it.

  1. Launched it100% launched it
  2. The LibraryEnter the first library−2674% hold it
  3. Where am I?Wake up in the Institute−272% hold it
  4. A human voicePickup the Radio−1458% hold it
  5. Welcome to HakavikExit the Institute and enter the city−454% hold it
  6. The CrossingCross the canal with the trainFiltered −2034% hold it
  7. Falling in EternityEnter the library for the last time−529% hold it
  8. Close to the sunReach the forest29% hold it
  9. Hanging BoatsEnter the chapel29% hold it
  10. The end is the end is the end is the end is the endFinish INDUSTRIA29% hold it
How this is counted

74% of the players who launched INDUSTRIA hold The Library, its first story achievement on Steam, and 29% hold The end is the end is the end is the end is the end, its last. The steepest drop comes between Welcome to Hakavik (54%) and The Crossing (34%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is INDUSTRIA worth it?

Is INDUSTRIA worth it? Probably not.

  • Pricey per hour

    A typical first-person shooter gives 2.1× the hours for the money

  • Mixed

    77% recommend it after the refund windowmost first-person shooters: 89%

  • Often left unplayed

    48% of owners here have played itmost first-person shooters: 63%

How this is counted

At Steam's US list price of $19.99, the typical player's 3.5 hours come to $5.71 an hour. Past the two-hour refund window, 77% of its Steam reviewers recommend it. At $5.71 an hour, INDUSTRIA costs more per hour than 562 of 652 first-person shooters here: the typical one of 652 first-person shooters here charges $2.73.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (first-person shooters) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Where can I play INDUSTRIA today?

On Xbox Series, PS5 and PC

Its own release still plays there: no collection or remaster needed.

  1. todayPC2021
  2. todayXbox Series2022
  3. todayPS52022
How this is counted

From IGDB, found by its Steam app: the machines INDUSTRIA came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.

Would you like INDUSTRIA?

Give the ball your Steam profile link or name. It reads the games you own most like INDUSTRIA, how long each held you against the typical player, and how long INDUSTRIA would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

@zazu holds this page

  1. 1st@zazu6.1 h
  2. 2nd@zocchihedron2.4 h
  3. 3rd@radu1071 h

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

Games like INDUSTRIA

  1. 1

    BioShock

    INDUSTRIA, but an immersive sim, and three times the hours

    Loved · 94%

  2. 2

    Atomic Heart

    INDUSTRIA, but open world, and four times the hours

    Liked · 81%Games like Atomic Heart

  3. 3

    Wolfenstein: The New Order

    INDUSTRIA, but gorier, and four times the hours

    Loved · 92%Games like Wolfenstein: The New Order

  4. 4

    RoboCop: Rogue City

    INDUSTRIA, but cyberpunk, and three times the hours

    Liked · 87%Games like RoboCop: Rogue City

  5. 5

    BioShock 2 Remastered

    INDUSTRIA, but three times the hours

    Mixed · 72%Games like BioShock 2 Remastered

  6. 6

    Wolfenstein II: The New Colossus

    INDUSTRIA, but set in World War II, and gorier

    Liked · 81%Games like Wolfenstein II: The New Colossus

All 30 games like INDUSTRIA, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from INDUSTRIA: a kind of game it is that INDUSTRIA is not, a feature its tags carry that INDUSTRIA's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.

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