2015 · Voice Control · Magic · Dark Fantasy
How long isIn Verbis Virtus?
by Indomitus Games
4.5 hours
for the typical playerhalf of them between 2 hours and 11 hours
Almost never seen through: only 3.3% of the players who launched it hold its last story achievement.
65% recommend it at 0 to 2 hours
82% recommend it at 2 to 5 hours
81% recommend it at 5 to 10 hours
86% recommend it at 10 to 20 hours
Does In Verbis Virtus hold up?
Holds steady
Do the first two hours of In Verbis Virtus tell you?
In the first two hours65%recommend it
After that84%recommend it
11 of every 20 thumbs-down came after the window had closed, 9 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 4.5 hours or less when they gave their verdict. The middle half sat between 2 hours and 11 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,690 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It holds steady: between 81% and 86% recommend it at every stage past the first two hours.
27% of its reviews were written inside Steam's two-hour refund window, and 65% of those recommend it. After the window, 84% do. Of the players who gave it a thumbs-down, 55% were already past the window; the typical thumbs-down came 2.5 hours in.
When would you get there?
5days
At an hour a night, you’d pass the typical player’s 4.5 hours on Sunday, October 25.
Half of its reviewers had played between 2 and 11 hours: Oct 22 to Oct 31 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in In Verbis Virtus?

The filter
Fallen gods and prophecies
32 of every 100 players got to this one and no further.
They hold Crossroads of souls and never earned it.
How this is counted
40% of the players who launched In Verbis Virtus hold Crossroads of souls, its first story achievement on Steam, and 3.3% hold A door to the stars, its last. The steepest drop comes between Crossroads of souls (40%) and Fallen gods and prophecies (7.7%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is In Verbis Virtus worth it?
Video Game Backlog
One hour, at list price
In Verbis Virtus
- Steam list price, US
- $19.99
- Typical player
- ÷ 4.5 h
- RPG rate
- $1.54/h
- 4.5 h at that rate
- $7
List price. Not a sale price,
not what anyone paid.
Is In Verbis Virtus worth it? Mostly.
Pricey per hour
A typical RPG gives 2.9× the hours for the money
Liked
84% recommend it after the refund windowmost RPGs: 88%
How this is counted
At Steam's US list price of $19.99, the typical player's 4.5 hours come to $4.44 an hour. Past the two-hour refund window, 84% of its Steam reviewers recommend it. At $4.44 an hour, In Verbis Virtus costs more per hour than 1013 of 1061 RPGs here: the typical one of 1061 RPGs here charges $1.54.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (RPGs) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like In Verbis Virtus?
Give the ball your Steam profile link or name. It reads the games you own most like In Verbis Virtus, how long each held you against the typical player, and how long In Verbis Virtus would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
@gwynn7 holds this page
- 1st
@gwynn75 h - 2ndopen– – –
- 3rdopen– – –
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
Games like In Verbis Virtus
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- Enclave2.5hours
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- SUCCUBUS4.5hours
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- Dragon's Dogma: Dark Arisen37hours
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- Fatekeeper2.5hours
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- Two Worlds: Epic Edition7.5hours
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How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.


