2016 · Stealth · Assassins · Tactical
How long isHITMAN™?
by IO Interactive A/S & Feral Interactive (Linux)
13 hours
for the typical playerhalf of them between 5.5 hours and 31 hours
HITMAN™ among the 221 stealth games here
The whole tier list#10
of 221
ranked by owners here who played past two hours
- 67%
- got past 2 hours
- +25 on the kind's 42%
- 10%
- past 20 hours
- about the kind's 11%
- 76%
- launched it
- +18 on the kind's 58%
- 299
- libraries own it
- 1 in 8 of the 2,453 read here
Next to it in the ranking
A full turnaround: 60% of its first month's reviews recommend it, and 86% of the last year's.
61% recommend it at 0 to 2 hours
77% recommend it at 2 to 5 hours
83% recommend it at 5 to 10 hours
86% recommend it at 10 to 20 hours
89% recommend it at 20 to 50 hours
93% recommend it at 50 to 100 hours
92% recommend it at 100 to 200 hours
93% recommend it at 200 to 500 hours
Does HITMAN™ hold up?
Grows on people

77% of its Steam reviewers recommend it at 2–5 hours played, and 93% at 200–500 hours played.
Earned when the share recommending a game rises 8 points or more from its first stage past the two-hour mark to its last, never falls 5 points on the way, and at least 80% of all its Steam reviewers recommend it. Every game that holds it.
Do the first two hours of HITMAN™ tell you?
In the first two hours61%recommend it
After that86%recommend it
17 in 100 said no: 13 after the window had closed, 4 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 13 hours or less when they gave their verdict. The middle half sat between 5.5 hours and 31 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 37,200 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 77% recommend it at 2–5 hours, and 93% at 200–500 hours.
10% of its reviews were written inside Steam's two-hour refund window, and 61% of those recommend it. After the window, 86% do. Of the players who gave it a thumbs-down, 78% were already past the window; the typical thumbs-down came 7 hours in.
When would you get there?
13days
At an hour a night, you’d pass the typical player’s 13 hours on Thursday, November 26.
Half of its reviewers had played between 5.5 and 31 hours: Nov 19 to Dec 14 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in HITMAN™?

The filter
When No One Else Dares
10 of every 100 players got to this one and no further.
They hold Cleared for Field Duty and never earned it.
How this is counted
63% of the players who launched HITMAN™ hold The Result of Previous Training, its first story achievement on Steam, and 24% hold A Long Time Coming, its last. The steepest drop comes between Cleared for Field Duty (59%) and When No One Else Dares (49%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Before you play HITMAN™
Where did you leave it?
Stopped part way? Your Steam profile brings back the story so far, read aloud, up to the last story achievement you hold. Nothing past it.
No Steam, or played it elsewhere?
Is HITMAN™ better now than at launch?
March 2016
60%
≈ 4,280 reviews
Now
86%
≈ 296 reviews

60% of the Steam reviews posted in its first 30 days recommend it; 86% of those posted in the last 12 months do.
Earned when the Steam reviews of a game's last 12 months recommend it 10 points or more above those of its first 30 days, at 80% or higher, and the rise is still there between players with the same hours. Every game that holds it.
How this is counted
Its Steam reviews began in March 2016. Of those posted in the first 30 days, 60% recommend it; of those posted in the last 12 months, 86% do.
One token is 2% of the reviews first posted in its first 30 days, and in the last 12 months. Each counts with the verdict it carries today, so a review its author has since changed shows the new one. The biggest comebacks and falls.
Where can I play HITMAN™ today?
Almost anywhere
PC, PS5, Xbox Series, PS4 and 1 more.
- todayPS42022in Hitman Trilogy
- todayPC2022in Hitman Trilogy
- todayXbox One2022in Hitman Trilogy
- todayXbox Series2022in Hitman Trilogy
- todayPS52022in Hitman Trilogy
How this is counted
From IGDB, found by its Steam app: the machines HITMAN™ came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like HITMAN™?
Give the ball your Steam profile link or name. It reads the games you own most like HITMAN™, how long each held you against the typical player, and how long HITMAN™ would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
@mr-v holds this page
- 1st
@mr-v19 h - 2nd
@hustensaftschmuggler16 h - 3rd
@megapancake11 h - 4th
@neverseeyou10 h - 5th
@eltorga6.9 h - 6th
@definecoffee6.3 h - 7th
@veliallast5.3 h - 8th
@albazar4.7 h
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
What did people here do with HITMAN™?
1 in 9
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like HITMAN™
METAL GEAR SOLID V: THE PHANTOM PAIN
HITMAN, but four times the hours
The Slater
HITMAN, but a first-person shooter, and a third of the hours
Mixed · 74%Games like The Slater
METAL GEAR SOLID V: GROUND ZEROES
HITMAN, but a third of the hours
Liked · 85%Games like METAL GEAR SOLID V: GROUND ZEROES
Assassin's Creed Unity
HITMAN, but co-op, and with parkour
Mixed · 78%Games like Assassin's Creed Unity
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from HITMAN™: a kind of game it is that HITMAN™ is not, a feature its tags carry that HITMAN™'s barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.






