Video Game Backlog

2014 · FPS · Action Roguelike · Roguelike

How long isHeavy Bullets?

by Terri Vellmann & Doseone

3.5 hours

for the typical playerhalf of them between 1.5 hours and 8 hours

Heavy Bullets cover

Heavy Bullets among the 222 action roguelikes here

The whole tier list
BPlayed tier

#77

of 222

ranked by owners here who played past two hours

55%
got past 2 hours
+4 on the kind's 50%
0%
past 20 hours
−15 on the kind's 15%
77%
launched it
+9 on the kind's 67%
64
libraries own it
1 in 39 of the 2,472 read here
Heavy Bullets ↓
#1 Vampire Survivors#222
23% of its owners here never launched it. More or fewer than the next game?Play higher or lower

Do the first two hours of Heavy Bullets tell you?

In the first two hours70%recommend it

After that87%recommend it

18 in 100 said no: 9 after the window had closed, 9 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 3.5 hours or less when they gave their verdict. The middle half sat between 1.5 hours and 8 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,590 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

30% of its reviews were written inside Steam's two-hour refund window, and 70% of those recommend it. After the window, 87% do. Of the players who gave it a thumbs-down, 50% were already past the window; the typical thumbs-down came 2 hours in.

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When would you get there?

4days

At an hour a night, you’d pass the typical player’s 3.5 hours on Tuesday, November 17.

Half of its reviewers had played between 1.5 and 8 hours: Nov 15 to Nov 21 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Heavy Bullets?

The filter

HEY I HAVE A FLASHLIGHT

56 of every 100 players got to this one and no further.

They hold THAT WASN'T SO HARD and never earned it.

  1. Launched it100% launched it
  2. THAT WASN'T SO HARDREACH LEVEL 2−2971% hold it
  3. HEY I HAVE A FLASHLIGHTREACH LEVEL 5Filtered −5615% hold it
  4. ALMOST THEREREACH LEVEL 8−68.6% hold it
  5. WINNER!BEAT THE GAME−44.5% hold it
How this is counted

71% of the players who launched Heavy Bullets hold THAT WASN'T SO HARD, its first story achievement on Steam, and 4.5% hold WINNER!, its last. The steepest drop comes between THAT WASN'T SO HARD (71%) and HEY I HAVE A FLASHLIGHT (15%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is Heavy Bullets worth it?

Is Heavy Bullets worth it? Mostly.

  • Pricey per hour

    A typical action roguelike gives 1.4× the hours for the money

  • Liked

    87% recommend it after the refund windowmost action roguelikes: 89%

  • Gets played

    77% of owners here have played itmost action roguelikes: 68%

How this is counted

At Steam's US list price of $9.99, the typical player's 3.5 hours come to $2.85 an hour. Past the two-hour refund window, 87% of its Steam reviewers recommend it. At $2.85 an hour, Heavy Bullets costs more per hour than 222 of 347 action roguelikes here: the typical one of 347 action roguelikes here charges $2.10.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (action roguelikes) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Where can I play Heavy Bullets today?

On PC

Its own release still plays there: no collection or remaster needed.

  1. todayPC2014
How this is counted

From IGDB, found by its Steam app: the machines Heavy Bullets came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.

Would you like Heavy Bullets?

Give the ball your Steam profile link or name. It reads the games you own most like Heavy Bullets, how long each held you against the typical player, and how long Heavy Bullets would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

Nobody holds this page yet

  1. 1st@eltorga51 min
  2. 2ndopen– – –
  3. 3rdopen– – –

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

What did people here do with Heavy Bullets?

  • 1 in 3,630

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

Games like Heavy Bullets

  1. 1

    Delver

    Heavy Bullets, but pixel art

    Liked · 87%Games like Delver

  2. 2

    Immortal Redneck

    Heavy Bullets, but faster, and three times the hours

    Liked · 89%Games like Immortal Redneck

  3. 3

    Ziggurat

    Much the same as Heavy Bullets

    Liked · 85%Games like Ziggurat

  4. 4

    Gunfire Reborn

    Heavy Bullets, but co-op, and seven times the hours

    Loved · 93%Games like Gunfire Reborn

  5. 5

    Ziggurat 2

    Heavy Bullets, but twice the hours

    Loved · 90%Games like Ziggurat 2

  6. 6

    Roboquest

    Heavy Bullets, but four times the hours, and even better loved

    Loved · 95%Games like Roboquest

All 30 games like Heavy Bullets, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Heavy Bullets: a kind of game it is that Heavy Bullets is not, a feature its tags carry that Heavy Bullets's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.

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