2014 · RPG · Turn-Based · Sci-fi
How long isHalfway?
by Robotality
12 hours
for the typical playerhalf of them between 4 hours and 19 hours
Rarely seen through: only 6.5% of the players who launched it hold its last story achievement.
78% recommend it at 10 to 20 hours
90% recommend it at 20 to 50 hours
Do the first two hours of Halfway tell you?
In the first two hours47%recommend it
After that76%recommend it
15 of every 20 thumbs-down came after the window had closed, 5 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 12 hours or less when they gave their verdict. The middle half sat between 4 hours and 19 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,020 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
14% of its reviews were written inside Steam's two-hour refund window, and 47% of those recommend it. After the window, 76% do. Of the players who gave it a thumbs-down, 74% were already past the window; the typical thumbs-down came 5.5 hours in.
When would you get there?
12days
At an hour a night, you’d pass the typical player’s 12 hours on Sunday, November 1.
Half of its reviewers had played between 4 and 19 hours: Oct 24 to Nov 8 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Halfway?

The filter
Samuel Lankford
32 of every 100 players got to this one and no further.
They hold What the... ? and never earned it.
How this is counted
89% of the players who launched Halfway hold Linda Carter, its first story achievement on Steam, and 6.5% hold Are we there yet?, its last. The steepest drop comes between What the... ? (88%) and Samuel Lankford (56%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Halfway worth it?
Video Game Backlog
One hour, at list price
Halfway
- Steam list price, US
- $12.99
- Typical player
- ÷ 12 h
- strategy game rate
- $1.67/h
- 12 h at that rate
- $20
List price. Not a sale price,
not what anyone paid.
Is Halfway worth it? Yes.
Good value
1.5× the hours of a typical strategy game, for the same money
Mixed
76% recommend it after the refund windowmost strategy games: 88%
How this is counted
At Steam's US list price of $12.99, the typical player's 12 hours come to $1.08 an hour. Past the two-hour refund window, 76% of its Steam reviewers recommend it. At $1.08 an hour, Halfway is cheaper per hour than 712 of 968 strategy games here: the typical one of 968 strategy games here charges $1.67, so the same $12.99 buys 1.5× the hours.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (strategy games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Halfway?
Give the ball your Steam profile link or name. It reads the games you own most like Halfway, how long each held you against the typical player, and how long Halfway would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
What did people here do with Halfway?
1 in 870
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like Halfway
- XCOM: Chimera Squad13hours
XCOM: Chimera Squad
- BATTLETECH61hours
BATTLETECH
- XCOM: Enemy Unknown40hours
XCOM: Enemy Unknown
- Gears Tactics14hours
Gears Tactics
- Battlestar Galactica Deadlock18hours
Battlestar Galactica Deadlock
- Warhammer 40,000: Mechanicus18hours
Warhammer 40,000: Mechanicus
- The Dungeon Of Naheulbeuk: The Amulet Of Chaos26hours
The Dungeon Of Naheulbeuk: The Amulet Of Chaos
- Interplanetary: Enhanced Edition7.5hours
Interplanetary: Enhanced Edition
- Into the Breach17hours
Into the Breach
- Space Hulk Ascension (Classic)13hours
Space Hulk Ascension (Classic)
- Breach & Clear6hours
Breach & Clear
- Mutant Year Zero: Road to Eden14hours
Mutant Year Zero: Road to Eden
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.







