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Half-Life: Alyx cover

2020 · Action · Adventure

How long isHalf-Life: Alyx?

by Valve

11 hours

for the typical playerhalf of them between 5 hours and 17 hours

Does Half-Life: Alyx hold up?

It holds steady: between 98% and 99% recommend it at every stage past the first two hours.

How long would it take you?

Your Steam profile link or name: where you are in Half-Life: Alyx, and how long the rest is at your own pace. Public profiles only. No account needed, and no library is saved.

@showyjozy holds this page

  1. 1st@showyjozy3.1 h
  2. 2nd@you2.8 h
  3. 3rdopen– – –

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

Is Half-Life: Alyx worth it?

  • 99%recommend it once the refund window has closed
  • 98–99%at every stage past two hours: it holds steady
  • 8 of 45Steam libraries read here that own it never launched it

Do the first two hours of Half-Life: Alyx tell you?

In the first two hours93%recommend it

After that99%recommend it

14 of every 20 thumbs-down came after the window had closed, 6 while a refund was still possible.

8% of its reviews were written inside Steam's two-hour refund window, and 93% of those recommend it. After the window, 99% do. Of the players who gave it a thumbs-down, 71% were already past the window; the typical thumbs-down came 5 hours in.

Where do players get filtered in Half-Life: Alyx?

The filter

Xen Garden

14 of every 100 players got to this one and no further.

They hold Zombie with a Shotgun and never earned it.

  1. Launched it100% launched it
  2. Hit and RunBreak out of the Combine prisoner transport vehicle.−1387% hold it
  3. Quaranta GiorniEnter the Quarantine Zone.−1176% hold it
  4. Zombie with a ShotgunCollect the shotgun.−1462% hold it
  5. Xen GardenEnter the explosive Xen infestation.Filtered −1448% hold it
  6. Checking InReach the Northern Star.−642% hold it
  7. Heart-Breaker HotelGet creative turning the power back on.−240% hold it
  8. UnbondedCollect the SMG.−436% hold it
  9. Cord-CutterShut down the substation.−234% hold it
  10. Blast From the PastDefuse a roomful of explosive barrels.−430% hold it
  11. Sea LevelReach the aquatic exhibits.−426% hold it
  12. ConsequencesMake your choice.−224% hold it

How far do players get in Half-Life: Alyx?

87% of the players who launched Half-Life: Alyx hold Hit and Run, its first story achievement on Steam, and 24% hold Consequences, its last. The steepest drop comes between Zombie with a Shotgun (62%) and Xen Garden (48%).

Half-Life: Alyx holds up

Holds up seal

Holds up

At least 97% of its Steam reviewers recommend it at every stage from 2 to 200 hours played.

Earned when at least 90% of a game's Steam reviewers recommend it at every stage past the first two hours, counted over three or more stages of 200 reviews each, with no stage 5 points below an earlier one. Every game that holds it.

Made this game? Put the seal on your site.

Download PNG
<a href="https://www.videogamebacklog.com/game/half-life-alyx#seals"><img src="https://www.videogamebacklog.com/game/half-life-alyx/seal/holds-up.png" width="160" height="160" alt="Half-Life: Alyx: Holds up. At least 97% of its Steam reviewers recommend it at every stage from 2 to 200 hours played."></a>

Did everyone who owns Half-Life: Alyx play it?

8 of 45

Steam libraries read here that own it never launched it

One case is one library's copy, lit as far as its hours go.Never launched

How well is Half-Life: Alyx remembered?

1 in 15

Name 100 runs say its name, 6.9% of them: players asked to name 100 games from memory.

How this page counts

The hours
Half of its Steam reviewers had played 11 hours or less when they gave their verdict. The middle half sat between 5 hours and 17 hours. One bead is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 106,000 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
The price
At Steam's US list price of $59.99, the typical player's 11 hours come to $5.45 an hour. Past the two-hour refund window, 99% of its Steam reviewers recommend it. The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat.
Where players stop
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Everyone's copy
Counted from the Steam libraries read here, not from all of Steam's players.