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Half-Life 2: Deathmatch cover

2004 · Action

Half-Life 2: Deathmatch

by Valve

Hours played

How long do people play Half-Life 2: Deathmatch?

Half of its Steam reviewers had played 4 hours or less when they gave their verdict. The middle half sat between 1 hour and 17 hours.

First 2 h

83%

Steam refund window closes

2–5 h

94%

5–10 h

94%

10–20 h

95%

20–50 h

96%

50–100 h

96%

100–200 h

97%

200–500 h

98%

500 h and up

97%

One token is 1% of its Steam reviews, standing at the hours its author had played. Amber recommends it, red does not. Counted from about 15,400 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

Does Half-Life 2: Deathmatch hold up?

It holds steady: between 94% and 98% recommend it at every stage past the first two hours.

The refund window

Do the first two hours of Half-Life 2: Deathmatch tell you?

37% of its reviews were written inside Steam's two-hour refund window, and 83% of those recommend it. After the window, 95% do. Of the players who gave it a thumbs-down, 32% were already past the window; the typical thumbs-down came 55 minutes in.

Out of every 20 thumbs-down, 14 came while a refund was still possible and 6 after the window had closed.

Seal

Half-Life 2: Deathmatch holds up

Holds up seal

Holds up

At least 93% of its Steam reviewers recommend it at every stage from 2 to 500+ hours played.

Earned when at least 90% of a game's Steam reviewers recommend it at every stage past the first two hours, counted over three or more stages of 200 reviews each, with no stage 5 points below an earlier one. Every game that holds it.

Made this game? Put the seal on your site

Download PNG
<a href="https://www.videogamebacklog.com/game/half-life-2-deathmatch#seals"><img src="https://www.videogamebacklog.com/game/half-life-2-deathmatch/seal/holds-up.png" width="160" height="160" alt="Half-Life 2: Deathmatch: Holds up. At least 93% of its Steam reviewers recommend it at every stage from 2 to 500+ hours played."></a>

Everyone's copy

101 of 113 copies here were never launched

In 113 libraries here. 101 never launched it; the typical player who did put in 0.4 h.

One case is one library's copy; the fuller it is, the more hours on it.PlayedDroppedNever launched

Name 100

How well it's remembered

Named in 0.1% of Name 100 runs, about 1 in 848: people remember it when asked to name 100 games from memory.

Paste your Steam profile to see every game you own but never launched.