2018 · Automobile Sim · Futuristic · Combat Racing
How long isGRIP: Combat Racing?
by Caged Element
4.5 hours
for the typical playerhalf of them between 1.5 hours and 12 hours
GRIP: Combat Racing among the 47 combat racers here
The whole tier list#17
of 47
ranked by owners here who played past two hours
- 47%
- got past 2 hours
- +11 on the kind's 36%
- 3%
- past 20 hours
- about the kind's 4%
- 64%
- launched it
- +7 on the kind's 57%
- 159
- libraries own it
- 1 in 16 of the 2,483 read here
Next to it in the ranking
Steep for its length: $6.66 an hour, dearer than 43 of 47 combat racers here.
71% recommend it at 0 to 2 hours
88% recommend it at 2 to 5 hours
91% recommend it at 5 to 10 hours
91% recommend it at 10 to 20 hours
90% recommend it at 20 to 50 hours
Does GRIP: Combat Racing hold up?
Holds steady
Do the first two hours of GRIP: Combat Racing tell you?
In the first two hours71%recommend it
After that90%recommend it
15 in 100 said no: 7 after the window had closed, 8 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 4.5 hours or less when they gave their verdict. The middle half sat between 1.5 hours and 12 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 5,200 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It holds steady: between 88% and 91% recommend it at every stage past the first two hours.
29% of its reviews were written inside Steam's two-hour refund window, and 71% of those recommend it. After the window, 90% do. Of the players who gave it a thumbs-down, 45% were already past the window; the typical thumbs-down came 1.5 hours in.
When would you get there?
5days
At an hour a night, you’d pass the typical player’s 4.5 hours on Thursday, November 19.
Half of its reviewers had played between 1.5 and 12 hours: Nov 16 to Nov 26 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is GRIP: Combat Racing worth it?
Video Game Backlog
One hour, at list price
GRIP: Combat Racing
- Steam list price, US
- $29.99
- Typical player
- ÷ 4.5 h
- combat racer rate
- $3.33/h
- 4.5 h at that rate
- $15
List price. Not a sale price,
not what anyone paid.
Is GRIP: Combat Racing worth it? Mostly.
Pricey per hour
A typical combat racer gives 2× the hours for the money
Loved
90% recommend it after the refund windowmost combat racers: 89%
Usually played
64% of owners here have played itmost combat racers: 68%
How this is counted
At Steam's US list price of $29.99, the typical player's 4.5 hours come to $6.66 an hour. Past the two-hour refund window, 90% of its Steam reviewers recommend it. At $6.66 an hour, GRIP: Combat Racing costs more per hour than 43 of 47 combat racers here: the typical one of 47 combat racers here charges $3.33.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (combat racers) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play GRIP: Combat Racing today?
Almost anywhere
PC, Switch, PS4, Xbox One and 1 more.
- todayPS42018
- todayPC2018
- todaySteamVR2018
- todayXbox One2018
- todaySwitch2018
How this is counted
From IGDB, found by its Steam app: the machines GRIP: Combat Racing came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like GRIP: Combat Racing?
Give the ball your Steam profile link or name. It reads the games you own most like GRIP: Combat Racing, how long each held you against the typical player, and how long GRIP: Combat Racing would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
@radu107 holds this page
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
What did people here do with GRIP: Combat Racing?
1 in 1,816
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like GRIP: Combat Racing
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GRIP: Combat Racing, but co-op, and with zombies
Liked · 86%Games like Gas Guzzlers Extreme
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GRIP: Combat Racing, but PvP
Liked · 81%Games like Warhammer 40,000: Speed Freeks
Split/Second
GRIP: Combat Racing, but couch co-op, and with destruction
Liked · 81%Games like Split/Second
Crashday Redline Edition
GRIP: Combat Racing, but 3D, and with destruction
Liked · 88%Games like Crashday Redline Edition
Redout: Enhanced Edition
GRIP: Combat Racing, but harder, and in space
Liked · 85%Games like Redout: Enhanced Edition
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from GRIP: Combat Racing: a kind of game it is that GRIP: Combat Racing is not, a feature its tags carry that GRIP: Combat Racing's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.