2017 · Point & Click · Historical · Medieval
How long isFour Last Things?
by Joe Richardson
2 hours
for the typical playerhalf of them between 1.5 hours and 3 hours
Short for an adventure game: 2 hours for the typical player, shorter than 1,965 of 2,083 adventure games here.
93% recommend it at 0 to 2 hours
98% recommend it at 2 to 5 hours
Do the first two hours of Four Last Things tell you?
In the first two hours93%recommend it
After that98%recommend it
How this is counted
Half of its Steam reviewers had played 2 hours or less when they gave their verdict. The middle half sat between 1.5 hours and 3 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,680 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
42% of its reviews were written inside Steam's two-hour refund window, and 93% of those recommend it. After the window, 98% do.
When would you get there?
2days
At an hour a night, you’d pass the typical player’s 2 hours on Thursday, October 22.
Half of its reviewers had played between 1.5 and 3 hours: Oct 22 to Oct 23 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Four Last Things?

The filter
Envy
27 of every 100 players got to this one and no further.
They hold Forbidden Fruit and never earned it.
How this is counted
87% of the players who launched Four Last Things hold Forbidden Fruit, its first story achievement on Steam, and 47% hold Gluttony, its last. The steepest drop comes between Forbidden Fruit (87%) and Envy (60%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Four Last Things worth it?
Video Game Backlog
One hour, at list price
Four Last Things
- Steam list price, US
- $9.99
- Typical player
- ÷ 2 h
- adventure game rate
- $2.22/h
- 2 h at that rate
- $4
List price. Not a sale price,
not what anyone paid.
Is Four Last Things worth it? It depends.
Pricey per hour
A typical adventure game gives 2.2× the hours for the money
Loved
98% recommend it after the refund windowmost adventure games: 90%
How this is counted
At Steam's US list price of $9.99, the typical player's 2 hours come to $5.00 an hour. Past the two-hour refund window, 98% of its Steam reviewers recommend it. At $5.00 an hour, Four Last Things costs more per hour than 1863 of 2083 adventure games here: the typical one of 2083 adventure games here charges $2.22.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (adventure games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Four Last Things?
Give the ball your Steam profile link or name. It reads the games you own most like Four Last Things, how long each held you against the typical player, and how long Four Last Things would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Nobody holds this page yet
- 1st
@veliallast1.1 h - 2ndopen– – –
- 3rdopen– – –
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
Games like Four Last Things
- The Procession to Calvary3.5hours
The Procession to Calvary
- Death of the Reprobate3.5hours
Death of the Reprobate
- TSIOQUE3.5hours
TSIOQUE
- Bulb Boy2.5hours
Bulb Boy
- Rusty Lake Hotel3hours
Rusty Lake Hotel
- Paradigm7hours
Paradigm
- Lost in Play5.5hours
Lost in Play
- Small Radios Big Televisions2hours
Small Radios Big Televisions
- Gorogoa2hours
Gorogoa
- POSTAL 28.5hours
POSTAL 2
- Rage In Peace5.5hours
Rage In Peace
- Edna & Harvey: The Breakout - Anniversary Edition7.5hours
Edna & Harvey: The Breakout - Anniversary Edition
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.








