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Forspoken cover

2023 · Open World · Exploration · Parkour

How long isForspoken?

by Square Enix

9 hours

for the typical playerhalf of them between 3 hours and 24 hours

Does Forspoken hold up?

Grows on people

Do the first two hours of Forspoken tell you?

In the first two hours27%recommend it

After that71%recommend it

13 of every 20 thumbs-down came after the window had closed, 7 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 9 hours or less when they gave their verdict. The middle half sat between 3 hours and 24 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 8,660 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It grows on people: 58% recommend it at 2–5 hours, and 86% at 50–100 hours.

19% of its reviews were written inside Steam's two-hour refund window, and 27% of those recommend it. After the window, 71% do. Of the players who gave it a thumbs-down, 63% were already past the window; the typical thumbs-down came 3.5 hours in.

When would you get there?

9days

At an hour a night, you’d pass the typical player’s 9 hours on Thursday, October 29.

Half of its reviewers had played between 3 and 24 hours: Oct 23 to Nov 13 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Forspoken?

The filter

What Must Be Done

17 of every 100 players got to this one and no further.

They hold The Interloper and never earned it.

  1. Launched it100% launched it
  2. AttachmentsAcquire a mysterious golden bracelet.−892% hold it
  3. StuckJourney through a beautiful yet deadly other world.−1280% hold it
  4. The InterloperSwear vengeance on a deadly foe.−1565% hold it
  5. What Must Be DoneSurvive a nightmarish ordeal.Filtered −1748% hold it
  6. Might and MainEmerge victorious from a showdown in a great fortress.−246% hold it
  7. Damned If You Do...Taste the sweetness of peace and the bitterness of disaster.−541% hold it
  8. The Hue of BlueSubmit yourself to otherworldly justice.−734% hold it
  9. Breaking PointLearn a hard truth, and accept a harder one.−232% hold it
  10. None the WiserEmerge victorious from a conflict in a twisted reality.32% hold it
  11. ForspokenHold the fate of a world in your hands.−428% hold it
  12. AwakeningLay waste to a great evil for the sake of humankind.−127% hold it
How this is counted

92% of the players who launched Forspoken hold Attachments, its first story achievement on Steam, and 27% hold Awakening, its last. The steepest drop comes between The Interloper (65%) and What Must Be Done (48%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is Forspoken worth it?

Is Forspoken worth it? It depends.

  • Pricey per hour

    A typical open-world game gives 4.4× the hours for the money

  • Mixed

    71% recommend it after the refund windowmost open-world games: 87%

How this is counted

At Steam's US list price of $69.99, the typical player's 9 hours come to $7.78 an hour. Past the two-hour refund window, 71% of its Steam reviewers recommend it. At $7.78 an hour, Forspoken costs more per hour than 451 of 452 open-world games here: the typical one of 452 open-world games here charges $1.77.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (open-world games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Would you like Forspoken?

Give the ball your Steam profile link or name. It reads the games you own most like Forspoken, how long each held you against the typical player, and how long Forspoken would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

Nobody holds this page yet

  1. 1st@drayth91.2 h
  2. 2ndopen– – –
  3. 3rdopen– – –

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

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