Video Game BacklogAnalyze your library
Food Truck Simulator cover

2022 · Cooking · Crafting · Management

Food Truck Simulator

Almost never seen through: only 2.6% of the players who launched it hold its last story achievement.

Where do players get filtered in Food Truck Simulator?

The filter

Champion!

23 of every 100 players got to this one and no further.

They hold Rice, Rice Baby and never earned it.

  1. Launched it100% launched it
  2. Sun's out, buns outLearned how to make burgers.−1090% hold it
  3. It's Fryday, Fryday...Learned how to make fries.−2367% hold it
  4. Man on fireSurvived the arson in the garage.−265% hold it
  5. Can we fix it?Repaired the garage.−164% hold it
  6. Another one bites the crust!Learned how to make pizza.−856% hold it
  7. GodfatherDiscovered Luciano’s supply store.−1046% hold it
  8. Windy day!Discovered Mr. Hurricane supply store.−1234% hold it
  9. Rush hourUnlocked the Asian district.34% hold it
  10. Rice, Rice BabyLearned how to make sushi.−430% hold it
  11. Champion!Won the Competition!Filtered −237.4% hold it
  12. Italian jobUnlocked the Italian district.−42.6% hold it
How this is counted

90% of the players who launched Food Truck Simulator hold Sun's out, buns out, its first story achievement on Steam, and 2.6% hold Italian job, its last. The steepest drop comes between Rice, Rice Baby (30%) and Champion! (7.4%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Would you like Food Truck Simulator?

Give the ball your Steam profile link or name. It reads the games you own most like Food Truck Simulator, how long each held you against the typical player, and how long Food Truck Simulator would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

What did people here do with Food Truck Simulator?

  • 1 of 3

    Copies in the libraries here: never launched it

  • 1 in 1,732

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.