2026 · Cooking · Management · Physics
How long isKebab Chefs! - Restaurant Simulator?
by Biotech Gameworks
10 hours
for the typical playerhalf of them between 4.5 hours and 22 hours
Almost never seen through: only 0.5% of the players who launched it hold its last story achievement.
52% recommend it at 0 to 2 hours
87% recommend it at 2 to 5 hours
89% recommend it at 5 to 10 hours
88% recommend it at 10 to 20 hours
84% recommend it at 20 to 50 hours
81% recommend it at 50 to 100 hours
Does Kebab Chefs! - Restaurant Simulator hold up?
Wears thin
Do the first two hours of Kebab Chefs! - Restaurant Simulator tell you?
In the first two hours52%recommend it
After that86%recommend it
15 of every 20 thumbs-down came after the window had closed, 5 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 10 hours or less when they gave their verdict. The middle half sat between 4.5 hours and 22 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 8,250 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It is recommended most by players at 5–10 hours: 89% of them. Among players at 50–100 hours that falls to 81%.
9% of its reviews were written inside Steam's two-hour refund window, and 52% of those recommend it. After the window, 86% do. Of the players who gave it a thumbs-down, 74% were already past the window; the typical thumbs-down came 7.5 hours in.
When would you get there?
10days
At an hour a night, you’d pass the typical player’s 10 hours on Friday, October 30.
Half of its reviewers had played between 4.5 and 22 hours: Oct 25 to Nov 11 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Kebab Chefs! - Restaurant Simulator?

The filter
Pastry Man!
21 of every 100 players got to this one and no further.
They hold Spicy Friend! and never earned it.
How this is counted
77% of the players who launched Kebab Chefs! - Restaurant Simulator hold Apprentice Cook, its first story achievement on Steam, and 0.5% hold The Final Plate, its last. The steepest drop comes between Spicy Friend! (58%) and Pastry Man! (37%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Kebab Chefs! - Restaurant Simulator worth it?
Video Game Backlog
One hour, at list price
Kebab Chefs! - Restaurant Simulator
- Steam list price, US
- $17.99
- Typical player
- ÷ 10 h
- cooking game rate
- $2.94/h
- 10 h at that rate
- $29
List price. Not a sale price,
not what anyone paid.
Is Kebab Chefs! - Restaurant Simulator worth it? Mostly.
Good value
1.6× the hours of a typical cooking game, for the same money
Liked
86% recommend it after the refund windowmost cooking games: 93%
How this is counted
At Steam's US list price of $17.99, the typical player's 10 hours come to $1.80 an hour. Past the two-hour refund window, 86% of its Steam reviewers recommend it. At $1.80 an hour, Kebab Chefs! - Restaurant Simulator is cheaper per hour than 18 of 25 cooking games here: the typical one of 25 cooking games here charges $2.94, so the same $17.99 buys 1.6× the hours.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (cooking games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Kebab Chefs! - Restaurant Simulator?
Give the ball your Steam profile link or name. It reads the games you own most like Kebab Chefs! - Restaurant Simulator, how long each held you against the typical player, and how long Kebab Chefs! - Restaurant Simulator would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Kebab Chefs! - Restaurant Simulator
- Cooking Simulator6.5hours
Cooking Simulator
- Waterpark Simulator12hours
Waterpark Simulator
- Chef RPG14hours
Chef RPG
- Good Pizza, Great Pizza7hours
Good Pizza, Great Pizza
- Lemon Cake7hours
Lemon Cake
- Papa's Freezeria Deluxe7.5hours
Papa's Freezeria Deluxe
- Youtubers Life 29hours
Youtubers Life 2
- Ale & Tale Tavern9hours
Ale & Tale Tavern
- Hello Kitty Island Adventure16hours
Hello Kitty Island Adventure
- Youtubers Life11hours
Youtubers Life
- SuchArt: Creative Space3.5hours
SuchArt: Creative Space
- Supermarket Simulator13hours
Supermarket Simulator
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.






