2020 · RPG
Fallout 76
by Bethesda Game Studios
Hours played
How long do people play Fallout 76?
Half of its Steam reviewers had played 34 hours or less when they gave their verdict. The middle half sat between 7 hours and 140 hours.
First 2 h
31% recommend
2–5 h
62% recommend
5–10 h
72% recommend
10–20 h
77% recommend
20–50 h
80% recommend
50–100 h
80% recommend
100–200 h
80% recommend
200–500 h
80% recommend
500 h and up
77% recommend
One token is 1% of its Steam reviews, standing at the hours its author had played. Amber recommends it, red does not. Counted from about 141,000 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
Does Fallout 76 hold up?
It grows on people: 62% recommend it at 2–5 hours, and 77% past 500 hours.
Is Fallout 76 better now than at launch?
Its Steam reviews began in April 2020. Of those posted in the first 30 days, 80% recommend it; of those posted in the last 12 months, 66% do.
Apr 2020
80%
≈ 13,800 reviews
Now
66%
≈ 16,600 reviews
One token is 2% of the reviews first posted in its first 30 days, and in the last 12 months. Each counts with the verdict it carries today, so a review its author has since changed shows the new one. The biggest comebacks and falls.
The refund window
Do the first two hours of Fallout 76 tell you?
10% of its reviews were written inside Steam's two-hour refund window, and 31% of those recommend it. After the window, 77% do. Of the players who gave it a thumbs-down, 75% were already past the window; the typical thumbs-down came 11 hours in.
Out of every 20 thumbs-down, 5 came while a refund was still possible and 15 after the window had closed.
Where players stop
How far do players get in Fallout 76?
84% of the players who launched Fallout 76 hold Reclamation Day!, its first story achievement on Steam, and 11% hold I Am Become Death, its last. The steepest drop comes between Reclamation Day! (84%) and First Contact (48%).
Launched it
100%
Reclamation Day!
Leave Vault 76
84% hold it
The wall · 36 of every 100 get no further
First Contact
Complete "First Contact"
48% hold it
Second Helpings
Complete "Second Helpings"
43% hold it
Final Departure
Complete "Final Departure"
35% hold it
Into the Fire
Complete "Into the Fire"
26% hold it
Key to the Past
Complete "Key to the Past"
17% hold it
Bunker Buster
Complete "Bunker Buster"
16% hold it
One of Us
Complete "One of Us"
15% hold it
Coming to Fruition
Complete "Coming to Fruition"
14% hold it
Recruitment Blues
Complete "Recruitment Blues"
13% hold it
I Am Become Death
Complete "I Am Become Death"
11% hold it
One token is 1 of every 100 players who launched it, standing at the last story achievement they hold. Red stopped at the wall, amber hold the last one. Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate.
Everyone's copy
21 of 45 copies here were never launched
In 45 libraries here. 21 never launched it; the typical player who did put in 18 h.
Name 100
How well it's remembered
Named in 3.3% of Name 100 runs, about 1 in 30: people remember it when asked to name 100 games from memory.