Video Game Backlog

2021 · Automation · Base Building · Resource Management

How long isFactory Town?

by Erik Asmussen

21 hours

for the typical playerhalf of them between 6.5 hours and 54 hours

Factory Town cover

Factory Town among the 37 automation games here

The whole tier list
CPlayed tier

#25

of 37

ranked by owners here who played past two hours

37%
got past 2 hours
−12 on the kind's 49%
6%
past 20 hours
−12 on the kind's 18%
59%
launched it
−4 on the kind's 63%
54
libraries own it
1 in 46 of the 2,483 read here
Factory Town ↓
#1 Factorio#37
41% of its owners here never launched it. More or fewer than the next game?Play higher or lower

Does Factory Town hold up?

Grows on people

Grows on you seal

85% of its Steam reviewers recommend it at 2–5 hours played, and 97% at 100–200 hours played.

Earned when the share recommending a game rises 8 points or more from its first stage past the two-hour mark to its last, never falls 5 points on the way, and at least 80% of all its Steam reviewers recommend it. Every game that holds it.

Do the first two hours of Factory Town tell you?

In the first two hours55%recommend it

After that95%recommend it

9 in 100 said no: 5 after the window had closed, 4 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 21 hours or less when they gave their verdict. The middle half sat between 6.5 hours and 54 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 4,520 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It grows on people: 85% recommend it at 2–5 hours, and 97% at 100–200 hours.

10% of its reviews were written inside Steam's two-hour refund window, and 55% of those recommend it. After the window, 95% do. Of the players who gave it a thumbs-down, 52% were already past the window; the typical thumbs-down came 2.5 hours in.

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When would you get there?

3weeks

At an hour a night, you’d pass the typical player’s 21 hours on Saturday, December 5.

Half of its reviewers had played between 6.5 and 54 hours: Nov 21 to Jan 7, 2027 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Factory Town?

The filter

Campaign 2

15 of every 100 players got to this one and no further.

They hold Campaign 1 and never earned it.

  1. Launched it100% launched it
  2. Campaign 1Complete Campaign Map 1−7030% hold it
  3. Campaign 2Complete Campaign Map 2Filtered −1515% hold it
  4. Campaign 3Complete Campaign Map 3−59.7% hold it
  5. Campaign 4Complete Campaign Map 4−37.1% hold it
  6. Campaign 5Complete Campaign Map 5−24.7% hold it
  7. Campaign 6Complete Campaign Map 6−23.4% hold it
  8. Campaign 7Complete Campaign Map 7−12.3% hold it
  9. Campaign 8Complete Campaign Map 81.7% hold it
How this is counted

30% of the players who launched Factory Town hold Campaign 1, its first story achievement on Steam, and 1.7% hold Campaign 8, its last. The steepest drop comes between Campaign 1 (30%) and Campaign 2 (15%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is Factory Town worth it?

Is Factory Town worth it? Yes.

  • Good value

    1.5× the hours of a typical automation game, for the same money

  • Loved

    95% recommend it after the refund windowmost automation games: 90%

  • Usually played

    60% of owners here have played itmost automation games: 61%

How this is counted

At Steam's US list price of $19.99, the typical player's 21 hours come to 95¢ an hour. Past the two-hour refund window, 95% of its Steam reviewers recommend it. At 95¢ an hour, Factory Town is cheaper per hour than 71 of 95 automation games here: the typical one of 95 automation games here charges $1.43, so the same $19.99 buys 1.5× the hours.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (automation games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Where can I play Factory Town today?

On PC

Its own release still plays there: no collection or remaster needed.

  1. todayPC2019
How this is counted

From IGDB, found by its Steam app: the machines Factory Town came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.

Would you like Factory Town?

Give the ball your Steam profile link or name. It reads the games you own most like Factory Town, how long each held you against the typical player, and how long Factory Town would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

Nobody holds this page yet

  1. 1st@geronimo13 min
  2. 2ndopen– – –
  3. 3rdopen– – –

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

What did people here do with Factory Town?

  • 1 in 3,631

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

Games like Factory Town

  1. 1

    Factorio

    Factory Town, but about survival, and five times the hours

    Loved · 98%Games like Factorio

  2. 2

    Kingdoms and Castles

    Much the same as Factory Town

    Loved · 94%Games like Kingdoms and Castles

  3. 3

    Foundation

    Factory Town, but medieval, and relaxing

    Liked · 87%Games like Foundation

  4. 4

    Dyson Sphere Program

    Factory Town, but open world, and in space

    Loved · 97%Games like Dyson Sphere Program

  5. 5

    Timberborn

    Factory Town, but made of voxels, and even better loved

    Loved · 96%Games like Timberborn

  6. 6

    Transport Fever 2

    Factory Town, but realistic

    Loved · 90%Games like Transport Fever 2

All 30 games like Factory Town, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Factory Town: a kind of game it is that Factory Town is not, a feature its tags carry that Factory Town's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.

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