2022 · Immersive Sim · VR · Driving
How long isF1® 22?
by Codemasters
17 hours
for the typical playerhalf of them between 6 hours and 46 hours
Wears thin: 76% of its reviewers recommend it at 10–20 hours, and 57% at 200–500 hours.
34% recommend it at 0 to 2 hours
70% recommend it at 2 to 5 hours
75% recommend it at 5 to 10 hours
76% recommend it at 10 to 20 hours
73% recommend it at 20 to 50 hours
69% recommend it at 50 to 100 hours
63% recommend it at 100 to 200 hours
57% recommend it at 200 to 500 hours
Does F1® 22 hold up?
Wears thin
Do the first two hours of F1® 22 tell you?
In the first two hours34%recommend it
After that72%recommend it
17 of every 20 thumbs-down came after the window had closed, 3 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 17 hours or less when they gave their verdict. The middle half sat between 6 hours and 46 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 25,700 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It is recommended most by players at 10–20 hours: 76% of them. Among players at 200–500 hours that falls to 57%.
8% of its reviews were written inside Steam's two-hour refund window, and 34% of those recommend it. After the window, 72% do. Of the players who gave it a thumbs-down, 83% were already past the window; the typical thumbs-down came 16 hours in.
When would you get there?
17days
At an hour a night, you’d pass the typical player’s 17 hours on Friday, November 6.
Half of its reviewers had played between 6 and 46 hours: Oct 26 to Dec 5 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Would you like F1® 22?
Give the ball your Steam profile link or name. It reads the games you own most like F1® 22, how long each held you against the typical player, and how long F1® 22 would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
What did people here do with F1® 22?
2 of 3
Copies in the libraries here: never launched it
1 in 315
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.