2017 · Psychological Horror · VR · Horror
How long isDon't Knock Twice?
by Wales Interactive
2 hours
for the typical playerhalf of them between 1.5 hours and 3.5 hours
Short for an adventure game: 2 hours for the typical player, shorter than 1,965 of 2,083 adventure games here.
60% recommend it at 0 to 2 hours
81% recommend it at 2 to 5 hours
Do the first two hours of Don't Knock Twice tell you?
In the first two hours60%recommend it
After that82%recommend it
7 of every 20 thumbs-down came after the window had closed, 13 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 2 hours or less when they gave their verdict. The middle half sat between 1.5 hours and 3.5 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 741 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
47% of its reviews were written inside Steam's two-hour refund window, and 60% of those recommend it. After the window, 82% do. Of the players who gave it a thumbs-down, 33% were already past the window; the typical thumbs-down came 1.5 hours in.
When would you get there?
2days
At an hour a night, you’d pass the typical player’s 2 hours on Thursday, October 22.
Half of its reviewers had played between 1.5 and 3.5 hours: Oct 22 to Oct 24 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Don't Knock Twice?

The filter
Water
23 of every 100 players got to this one and no further.
They hold Relight My Fire and never earned it.
How this is counted
85% of the players who launched Don't Knock Twice hold Relight My Fire, its first story achievement on Steam, and 37% hold Earth, its last. The steepest drop comes between Relight My Fire (85%) and Water (62%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Don't Knock Twice worth it?
Video Game Backlog
One hour, at list price
Don't Knock Twice
- Steam list price, US
- $19.99
- Typical player
- ÷ 2 h
- adventure game rate
- $2.22/h
- 2 h at that rate
- $4
List price. Not a sale price,
not what anyone paid.
Is Don't Knock Twice worth it? It depends.
Pricey per hour
A typical adventure game gives 4.5× the hours for the money
Liked
82% recommend it after the refund windowmost adventure games: 90%
How this is counted
At Steam's US list price of $19.99, the typical player's 2 hours come to $10.00 an hour. Past the two-hour refund window, 82% of its Steam reviewers recommend it. At $10.00 an hour, Don't Knock Twice costs more per hour than 2066 of 2083 adventure games here: the typical one of 2083 adventure games here charges $2.22.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (adventure games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Don't Knock Twice?
Give the ball your Steam profile link or name. It reads the games you own most like Don't Knock Twice, how long each held you against the typical player, and how long Don't Knock Twice would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
What did people here do with Don't Knock Twice?
1 in 3,480
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like Don't Knock Twice
- Among the Sleep3.5hours
Among the Sleep
- Resident Evil 7 Biohazard12hours
Resident Evil 7 Biohazard
- DEVOUR6hours
DEVOUR
- Visage6.5hours
Visage
- Resident Evil Village14hours
Resident Evil Village
- Scanner Sombre2hours
Scanner Sombre
- Home Sweet Home5hours
Home Sweet Home
- Granny5.5hours
Granny
- From The Darkness1.5hours
From The Darkness
- Rise of Insanity2.5hours
Rise of Insanity
- Amnesia: The Dark Descent7hours
Amnesia: The Dark Descent
- Paranormal Activity: The Lost Soul2hours
Paranormal Activity: The Lost Soul
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.







