2007 · RPG · Board Game · Turn-Based Strategy
How long isDokapon Kingdom: Connect?
12 hours
for the typical playerhalf of them between 4.5 hours and 29 hours
Pricey for its length: $4.17 an hour, dearer than 58 of 68 board games here.
89% recommend it at 10 to 20 hours
90% recommend it at 20 to 50 hours
Do the first two hours of Dokapon Kingdom: Connect tell you?
In the first two hours64%recommend it
After that90%recommend it
14 of every 20 thumbs-down came after the window had closed, 6 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 12 hours or less when they gave their verdict. The middle half sat between 4.5 hours and 29 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,130 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
10% of its reviews were written inside Steam's two-hour refund window, and 64% of those recommend it. After the window, 90% do. Of the players who gave it a thumbs-down, 71% were already past the window; the typical thumbs-down came 7 hours in.
When would you get there?
12days
At an hour a night, you’d pass the typical player’s 12 hours on Monday, November 2.
Half of its reviewers had played between 4.5 and 29 hours: Oct 26 to Nov 19 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Dokapon Kingdom: Connect?

The filter
Too Bad about Penny's Piggy Bank
15 of every 100 players got to this one and no further.
They hold Saved Cash's Life and never earned it.
How this is counted
80% of the players who launched Dokapon Kingdom: Connect hold Crisis in the Kingdom of Dokapon, its first story achievement on Steam, and 16% hold Dokapon Kingdom is Saved!, its last. The steepest drop comes between Saved Cash's Life (66%) and Too Bad about Penny's Piggy Bank (51%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Dokapon Kingdom: Connect worth it?
Video Game Backlog
One hour, at list price
Dokapon Kingdom: Connect
- Steam list price, US
- $49.99
- Typical player
- ÷ 12 h
- board game rate
- $2.15/h
- 12 h at that rate
- $26
List price. Not a sale price,
not what anyone paid.
Is Dokapon Kingdom: Connect worth it? It depends.
Pricey per hour
A typical board game gives 1.9× the hours for the money
Loved
90% recommend it after the refund windowmost board games: 86%
How this is counted
At Steam's US list price of $49.99, the typical player's 12 hours come to $4.17 an hour. Past the two-hour refund window, 90% of its Steam reviewers recommend it. At $4.17 an hour, Dokapon Kingdom: Connect costs more per hour than 58 of 68 board games here: the typical one of 68 board games here charges $2.15.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (board games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Dokapon Kingdom: Connect?
Give the ball your Steam profile link or name. It reads the games you own most like Dokapon Kingdom: Connect, how long each held you against the typical player, and how long Dokapon Kingdom: Connect would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
What did people here do with Dokapon Kingdom: Connect?
1 in 3,498
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like Dokapon Kingdom: Connect
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How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Each case wears the hours its own page leads with.







