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100% Orange Juice cover

2014 · Indie · Strategy

How long is100% Orange Juice?

by Orange_Juice & Fruitbat Factory

14 hours

for the typical playerhalf of them between 4.5 hours and 48 hours

Does 100% Orange Juice hold up?

It is recommended most by players at 50–100 hours: 97% of them. Among players past 500 hours that falls to 90%.

How long would it take you?

Your Steam profile link or name: where you are in 100% Orange Juice, and how long the rest is at your own pace. Public profiles only. No account needed, and no library is saved.

Nobody holds this page yet

  1. 1st@ninjakiero-871.1 h
  2. 2nd@veliallast1 min
  3. 3rdopen– – –

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

Is 100% Orange Juice worth it?

  • 94%recommend it once the refund window has closed
  • 97 → 90%it wears thin: at 50–100 hours, then past 500 hours
  • 52 of 89Steam libraries read here that own it never launched it

Do the first two hours of 100% Orange Juice tell you?

In the first two hours72%recommend it

After that94%recommend it

12 of every 20 thumbs-down came after the window had closed, 8 while a refund was still possible.

13% of its reviews were written inside Steam's two-hour refund window, and 72% of those recommend it. After the window, 94% do. Of the players who gave it a thumbs-down, 60% were already past the window; the typical thumbs-down came 3.5 hours in.

Did everyone who owns 100% Orange Juice play it?

52 of 89

Steam libraries read here that own it never launched it

One case is one library's copy, lit as far as its hours go.Never launched

How far do players get in 100% Orange Juice?

Launched it 100%

Earned its most common achievement 47%

Earned a typical achievement 3.4%

How well is 100% Orange Juice remembered?

1 in 163

Name 100 runs say its name, 0.6% of them: players asked to name 100 games from memory.

How this page counts

The hours
Half of its Steam reviewers had played 14 hours or less when they gave their verdict. The middle half sat between 4.5 hours and 48 hours. One bead is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 30,400 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
The price
At Steam's US list price of $6.99, the typical player's 14 hours come to 50¢ an hour. Past the two-hour refund window, 94% of its Steam reviewers recommend it. The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat.
How far players get
Steam's global achievement stats, as shares of players who launched it. They are not a finish rate.
Everyone's copy
Counted from the Steam libraries read here, not from all of Steam's players.