2017 · Underwater · RPG · Steampunk
How long isDiluvion?
by Arachnid Games
8.5 hours
for the typical playerhalf of them between 2 hours and 18 hours
Almost never seen through: only 3.8% of the players who launched it hold its last story achievement.
40% recommend it at 0 to 2 hours
62% recommend it at 5 to 10 hours
77% recommend it at 10 to 20 hours
Do the first two hours of Diluvion tell you?
In the first two hours40%recommend it
After that68%recommend it
12 of every 20 thumbs-down came after the window had closed, 8 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 8.5 hours or less when they gave their verdict. The middle half sat between 2 hours and 18 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,140 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
24% of its reviews were written inside Steam's two-hour refund window, and 40% of those recommend it. After the window, 68% do. Of the players who gave it a thumbs-down, 62% were already past the window; the typical thumbs-down came 4.5 hours in.
When would you get there?
9days
At an hour a night, you’d pass the typical player’s 8.5 hours on Thursday, October 29.
Half of its reviewers had played between 2 and 18 hours: Oct 22 to Nov 7 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Diluvion?

The filter
Dusk
27 of every 100 players got to this one and no further.
They hold Twilight and never earned it.
How this is counted
37% of the players who launched Diluvion hold Twilight, its first story achievement on Steam, and 3.8% hold Endless Corridor, its last. The steepest drop comes between Twilight (37%) and Dusk (10%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Diluvion worth it?
Video Game Backlog
One hour, at list price
Diluvion
- Steam list price, US
- $19.99
- Typical player
- ÷ 8.5 h
- RPG rate
- $1.54/h
- 8.5 h at that rate
- $13
List price. Not a sale price,
not what anyone paid.
Is Diluvion worth it? Probably not.
Pricey per hour
A typical RPG gives 1.5× the hours for the money
Mixed
68% recommend it after the refund windowmost RPGs: 88%
How this is counted
At Steam's US list price of $19.99, the typical player's 8.5 hours come to $2.35 an hour. Past the two-hour refund window, 68% of its Steam reviewers recommend it. At $2.35 an hour, Diluvion costs more per hour than 803 of 1061 RPGs here: the typical one of 1061 RPGs here charges $1.54.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (RPGs) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Diluvion?
Give the ball your Steam profile link or name. It reads the games you own most like Diluvion, how long each held you against the typical player, and how long Diluvion would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Diluvion
- Barotrauma33hours
Barotrauma
- We Need To Go Deeper8.5hours
We Need To Go Deeper
- Under The Waves9hours
Under The Waves
- Feed and Grow: Fish11hours
Feed and Grow: Fish
- Subnautica 210hours
Subnautica 2
- BioShock Remastered11hours
BioShock Remastered
- Iron Lung1.5hours
Iron Lung
- BioShock 2 Remastered10hours
BioShock 2 Remastered
- Abyssus11hours
Abyssus
- Subnautica: Below Zero21hours
Subnautica: Below Zero
- ABZÛ2.5hours
ABZÛ
- Silent Hunter III17hours
Silent Hunter III
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.


