2026 · Automation · Base Building · Programming
How long isDesynced?
by Stage Games Inc.
17 hours
for the typical playerhalf of them between 5.5 hours and 58 hours
On the long side for an automation game: 17 hours for the typical player, longer than 65 of 83 automation games here.
54% recommend it at 0 to 2 hours
79% recommend it at 2 to 5 hours
83% recommend it at 5 to 10 hours
79% recommend it at 10 to 20 hours
82% recommend it at 20 to 50 hours
86% recommend it at 50 to 100 hours
Does Desynced hold up?
Holds steady
Do the first two hours of Desynced tell you?
In the first two hours54%recommend it
After that83%recommend it
15 of every 20 thumbs-down came after the window had closed, 5 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 17 hours or less when they gave their verdict. The middle half sat between 5.5 hours and 58 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 2,100 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It holds steady: between 79% and 86% recommend it at every stage past the first two hours.
11% of its reviews were written inside Steam's two-hour refund window, and 54% of those recommend it. After the window, 83% do. Of the players who gave it a thumbs-down, 76% were already past the window; the typical thumbs-down came 10 hours in.
When would you get there?
17days
At an hour a night, you’d pass the typical player’s 17 hours on Saturday, November 7.
Half of its reviewers had played between 5.5 and 58 hours: Oct 27 to Dec 18 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is Desynced worth it?
Video Game Backlog
One hour, at list price
Desynced
- Steam list price, US
- $29.99
- Typical player
- ÷ 17 h
- automation game rate
- $1.43/h
- 17 h at that rate
- $24
About the going rate
List price. Not a sale price,
not what anyone paid.
Is Desynced worth it? Yes.
Fair price
About what a typical automation game charges: $1.76 an hour
Liked
83% recommend it after the refund windowmost automation games: 90%
How this is counted
At Steam's US list price of $29.99, the typical player's 17 hours come to $1.76 an hour. Past the two-hour refund window, 83% of its Steam reviewers recommend it. An hour of Desynced costs about what the typical one of 83 automation games here charges $1.43.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (automation games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Desynced?
Give the ball your Steam profile link or name. It reads the games you own most like Desynced, how long each held you against the typical player, and how long Desynced would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Desynced
- Dyson Sphere Program39hours
Dyson Sphere Program
- Mindustry22hours
Mindustry
- Factorio98hours
Factorio
- Autonauts19hours
Autonauts
- Satisfactory56hours
Satisfactory
- Techtonica25hours
Techtonica
- Frostpunk17hours
Frostpunk
- Foundation22hours
Foundation
- Prison Architect27hours
Prison Architect
- The Planet Crafter29hours
The Planet Crafter
- Manor Lords14hours
Manor Lords
- shapez13hours
shapez
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Each case wears the hours its own page leads with.