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Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles cover

2021 · 3D Fighter · Action-Adventure · Demons

How long isDemon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles?

11 hours

for the typical playerhalf of them between 6 hours and 20 hours

Does Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles hold up?

Wears thin

Do the first two hours of Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles tell you?

In the first two hours71%recommend it

After that88%recommend it

18 of every 20 thumbs-down came after the window had closed, 2 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 11 hours or less when they gave their verdict. The middle half sat between 6 hours and 20 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 19,700 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It is recommended most by players at 2–5 hours: 89% of them. Among players at 100–200 hours that falls to 78%.

5% of its reviews were written inside Steam's two-hour refund window, and 71% of those recommend it. After the window, 88% do. Of the players who gave it a thumbs-down, 89% were already past the window; the typical thumbs-down came 12 hours in.

When would you get there?

11days

At an hour a night, you’d pass the typical player’s 11 hours on Sunday, November 1.

Half of its reviewers had played between 6 and 20 hours: Oct 27 to Nov 10 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles?

The filter

Final Selection

13 of every 100 players got to this one and no further.

They hold Prologue and never earned it.

  1. Launched it100% launched it
  2. Prologue−991% hold it
  3. Final SelectionFiltered −1378% hold it
  4. The Swamp Demon−1068% hold it
  5. Death Match in Asakusa−662% hold it
  6. Echoing Drums−458% hold it
  7. Hinokami−454% hold it
  8. Hashira Meeting−252% hold it
  9. The Butterfly Mansion−250% hold it
  10. Smashing GourdsClear Gourd Breaker in Chapter 7: The Butterfly Mansion for the first time.50% hold it
  11. Mugen Train−248% hold it
  12. The Hinokami Chronicles−147% hold it
How this is counted

91% of the players who launched Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles hold Prologue, its first story achievement on Steam, and 47% hold The Hinokami Chronicles, its last. The steepest drop comes between Prologue (91%) and Final Selection (78%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles worth it?

Is Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles worth it? It depends.

  • Fair price

    About what a typical 3D fighter charges: $3.64 an hour

  • Liked

    88% recommend it after the refund windowmost 3D fighters: 86%

How this is counted

At Steam's US list price of $39.99, the typical player's 11 hours come to $3.64 an hour. Past the two-hour refund window, 88% of its Steam reviewers recommend it. An hour of Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles costs about what the typical one of 23 3D fighters here charges $3.33.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (3D fighters) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Would you like Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles?

Give the ball your Steam profile link or name. It reads the games you own most like Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles, how long each held you against the typical player, and how long Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

What did people here do with Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles?

  • 1 in 1,166

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

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