Video Game Backlog

2019 · Fighting · Local Multiplayer · RPG

How long isJUMP FORCE?

by Spike Chunsoft Co., Ltd.

8.5 hours

for the typical playerhalf of them between 4 hours and 19 hours

JUMP FORCE cover

Rarely seen through: only 6.4% of the players who launched it hold its last story achievement.

Does JUMP FORCE hold up?

Holds steady

Do the first two hours of JUMP FORCE tell you?

In the first two hours41%recommend it

After that78%recommend it

27 in 100 said no: 19 after the window had closed, 8 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 8.5 hours or less when they gave their verdict. The middle half sat between 4 hours and 19 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 22,600 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It holds steady: between 77% and 80% recommend it at every stage past the first two hours.

13% of its reviews were written inside Steam's two-hour refund window, and 41% of those recommend it. After the window, 78% do. Of the players who gave it a thumbs-down, 72% were already past the window; the typical thumbs-down came 6 hours in.

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When would you get there?

9days

At an hour a night, you’d pass the typical player’s 8.5 hours on Monday, November 23.

Half of its reviewers had played between 4 and 19 hours: Nov 18 to Dec 3 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in JUMP FORCE?

The filter

The Big Bad

15 of every 100 players got to this one and no further.

They hold Seeds of Evil and never earned it.

  1. Launched it100% launched it
  2. Seeds of EvilCleared Chapter 1.−5743% hold it
  3. The Big BadCleared Chapter 2.Filtered −1528% hold it
  4. The Mysterious WomanCleared Chapter 3.−1315% hold it
  5. An Insidious PlotCleared Chapter 4.−213% hold it
  6. ReplicasCleared Chapter 5.−211% hold it
  7. The Twisted EntourageCleared Chapter 6.−19.5% hold it
  8. CreationCleared Chapter 7.−27.7% hold it
  9. The PuppetmasterCleared Chapter 8.−17.1% hold it
  10. Darkness & LightCleared Chapter 9.−16.4% hold it
How this is counted

43% of the players who launched JUMP FORCE hold Seeds of Evil, its first story achievement on Steam, and 6.4% hold Darkness & Light, its last. The steepest drop comes between Seeds of Evil (43%) and The Big Bad (28%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Where can I play JUMP FORCE today?

On PS4, PC and Xbox One

Its own release still plays there: no collection or remaster needed.

  1. todayPS42019
  2. todayPC2019
  3. todayXbox One2019
How this is counted

From IGDB, found by its Steam app: the machines JUMP FORCE came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.

Would you like JUMP FORCE?

Give the ball your Steam profile link or name. It reads the games you own most like JUMP FORCE, how long each held you against the typical player, and how long JUMP FORCE would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

@pr-xy holds this page

  1. 1st@pr-xy87 h
  2. 2nd@nervoser-owo4.6 h
  3. 3rd@vivi-the-moth3.6 h
  4. 4th@ravage1.5 h
  5. 5th@darthvader729 min

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

What did people here do with JUMP FORCE?

  • 9 of 64

    Steam libraries read here that own it never launched it

  • 1 in 81

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

Games like JUMP FORCE

  1. 1

    DRAGON BALL XENOVERSE 2

    JUMP FORCE, but an action RPG, and three times the hours

    Loved · 90%Games like DRAGON BALL XENOVERSE 2

  2. 2

    MY HERO ONE'S JUSTICE 2

    JUMP FORCE, but with superheroes

    Liked · 87%Games like MY HERO ONE'S JUSTICE 2

  3. 3

    KILL la KILL -IF

    JUMP FORCE, but not open world, and a third of the hours

    Mixed · 72%Games like KILL la KILL -IF

  4. 4

    ONE PUNCH MAN: A HERO NOBODY KNOWS

    JUMP FORCE, but with superheroes, and more divisive

    Divisive · 52%Games like ONE PUNCH MAN: A HERO NOBODY KNOWS

  5. 5

    DRAGON BALL Z: KAKAROT

    JUMP FORCE, but an action RPG, and three times the hours

    Loved · 93%Games like DRAGON BALL Z: KAKAROT

  6. 6

    SOULCALIBUR VI

    JUMP FORCE, but not open world

    Liked · 83%Games like SOULCALIBUR VI

All 30 games like JUMP FORCE, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from JUMP FORCE: a kind of game it is that JUMP FORCE is not, a feature its tags carry that JUMP FORCE's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.

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