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Deep Space Waifu: FANTASY cover

2018 · Hentai · RPG · Shoot 'Em Up

How long isDeep Space Waifu: FANTASY?

by Neko Climax Studios

2 hours

for the typical playerhalf of them between 1.5 hours and 3 hours

Usually seen through: 65% of the players who launched it hold its last story achievement.

Do the first two hours of Deep Space Waifu: FANTASY tell you?

In the first two hours94%recommend it

After that96%recommend it

How this is counted

Half of its Steam reviewers had played 2 hours or less when they gave their verdict. The middle half sat between 1.5 hours and 3 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,130 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

43% of its reviews were written inside Steam's two-hour refund window, and 94% of those recommend it. After the window, 96% do.

When would you get there?

2days

At an hour a night, you’d pass the typical player’s 2 hours on Thursday, October 22.

Half of its reviewers had played between 1.5 and 3 hours: Oct 22 to Oct 23 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Deep Space Waifu: FANTASY?

The filter

ANGEL DEAD

8 of every 100 players got to this one and no further.

They hold SLIMOR IS DEAD and never earned it.

  1. Launched it100% launched it
  2. DEVILANGEL IS DEADDEFEAT THE DEVILANGEL SUB BOSS−1387% hold it
  3. DEVIL DEADDESTROY THE DEVIL MINIBOSS−384% hold it
  4. SLIMOR IS DEADDEFEAT THE SLIME SUB BOSS−282% hold it
  5. ANGEL DEADDESTROY THE ANGEL MINIBOSSFiltered −874% hold it
  6. VIKING IS DEADDEFEAT VIKING−173% hold it
  7. TENTACLE MOON IS DEADDEFEATS TENTACLE MOON−172% hold it
  8. KNIGHTSKULL IS DEADDEFEAT THE KNIGHT SKULL−270% hold it
  9. UGLY FAERIES ARE DEADDEFEAT THE UGLY FAERIES70% hold it
  10. ASMODEUS IS DEADDEFEAT ASMODEUS−466% hold it
  11. MOAI ANGEL IS DEADDEFEAT THE MOAI ANGEL66% hold it
  12. PRINCESS SAVIORRESCUE THE PRINCESS FIERNA−165% hold it
How this is counted

87% of the players who launched Deep Space Waifu: FANTASY hold DEVILANGEL IS DEAD, its first story achievement on Steam, and 65% hold PRINCESS SAVIOR, its last. The steepest drop comes between SLIMOR IS DEAD (82%) and ANGEL DEAD (74%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Would you like Deep Space Waifu: FANTASY?

Give the ball your Steam profile link or name. It reads the games you own most like Deep Space Waifu: FANTASY, how long each held you against the typical player, and how long Deep Space Waifu: FANTASY would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

What did people here do with Deep Space Waifu: FANTASY?

  • 1 in 3,480

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

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