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Deathbulge: Battle of the Bands cover

2023 · Party-Based RPG · RPG · Story Rich

How long isDeathbulge: Battle of the Bands?

by Deathbulge & Five Houses LLC

16 hours

for the typical playerhalf of them between 7 hours and 24 hours

Do the first two hours of Deathbulge: Battle of the Bands tell you?

In the first two hours94%recommend it

After that99%recommend it

How this is counted

Half of its Steam reviewers had played 16 hours or less when they gave their verdict. The middle half sat between 7 hours and 24 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 759 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

9% of its reviews were written inside Steam's two-hour refund window, and 94% of those recommend it. After the window, 99% do.

When would you get there?

16days

At an hour a night, you’d pass the typical player’s 16 hours on Thursday, November 5.

Half of its reviewers had played between 7 and 24 hours: Oct 27 to Nov 13 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Deathbulge: Battle of the Bands?

The filter

Shampoo and Conditioner

9 of every 100 players got to this one and no further.

They hold Prove Your Strength and never earned it.

  1. Launched it100% launched it
  2. Prove Your StrengthStory achievement−5347% hold it
  3. Shampoo and ConditionerStory achievementFiltered −938% hold it
  4. Bass Bass Bass Bass Bass BassStory achievement−929% hold it
  5. Premium PassengersStory achievement−524% hold it
  6. Turn up the BrassStory achievement−321% hold it
  7. Concert ChaosStory achievement−318% hold it
  8. Sage AdviceStory achievement−117% hold it
  9. Nice OneBeat the game−116% hold it
How this is counted

47% of the players who launched Deathbulge: Battle of the Bands hold Prove Your Strength, its first story achievement on Steam, and 16% hold Nice One, its last. The steepest drop comes between Prove Your Strength (47%) and Shampoo and Conditioner (38%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is Deathbulge: Battle of the Bands worth it?

Is Deathbulge: Battle of the Bands worth it? Yes.

  • Fair price

    About what a typical RPG charges: $1.25 an hour

  • Loved

    99% recommend it after the refund windowmost RPGs: 88%

How this is counted

At Steam's US list price of $19.99, the typical player's 16 hours come to $1.25 an hour. Past the two-hour refund window, 99% of its Steam reviewers recommend it. An hour of Deathbulge: Battle of the Bands costs about what the typical one of 1061 RPGs here charges $1.54.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (RPGs) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Would you like Deathbulge: Battle of the Bands?

Give the ball your Steam profile link or name. It reads the games you own most like Deathbulge: Battle of the Bands, how long each held you against the typical player, and how long Deathbulge: Battle of the Bands would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

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