2023 · Shooter · Horror · Survival Horror
How long isDaymare: 1994 Sandcastle?
by Invader Studios
8 hours
for the typical playerhalf of them between 4.5 hours and 13 hours
Divisive for its kind: only 76% recommend it past the refund window, reviewed worse than 228 of 263 survival horror games here.
71% recommend it at 5 to 10 hours
82% recommend it at 10 to 20 hours
Do the first two hours of Daymare: 1994 Sandcastle tell you?
In the first two hours61%recommend it
After that76%recommend it
17 of every 20 thumbs-down came after the window had closed, 3 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 8 hours or less when they gave their verdict. The middle half sat between 4.5 hours and 13 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 958 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
9% of its reviews were written inside Steam's two-hour refund window, and 61% of those recommend it. After the window, 76% do. Of the players who gave it a thumbs-down, 87% were already past the window; the typical thumbs-down came 6.5 hours in.
When would you get there?
8days
At an hour a night, you’d pass the typical player’s 8 hours on Thursday, October 29.
Half of its reviewers had played between 4.5 and 13 hours: Oct 26 to Nov 3 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is Daymare: 1994 Sandcastle worth it?
Video Game Backlog
One hour, at list price
Daymare: 1994 Sandcastle
- Steam list price, US
- $29.99
- Typical player
- ÷ 8 h
- survival horror game rate
- $2.73/h
- 8 h at that rate
- $22
List price. Not a sale price,
not what anyone paid.
Is Daymare: 1994 Sandcastle worth it? Probably not.
Pricey per hour
A typical survival horror game gives 1.4× the hours for the money
Mixed
76% recommend it after the refund windowmost survival horror games: 90%
How this is counted
At Steam's US list price of $29.99, the typical player's 8 hours come to $3.75 an hour. Past the two-hour refund window, 76% of its Steam reviewers recommend it. At $3.75 an hour, Daymare: 1994 Sandcastle costs more per hour than 192 of 263 survival horror games here: the typical one of 263 survival horror games here charges $2.73.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (survival horror games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Daymare: 1994 Sandcastle?
Give the ball your Steam profile link or name. It reads the games you own most like Daymare: 1994 Sandcastle, how long each held you against the typical player, and how long Daymare: 1994 Sandcastle would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Daymare: 1994 Sandcastle
- Daymare: 19988hours
Daymare: 1998
- Resident Evil 214hours
Resident Evil 2
- Resident Evil 7 Biohazard12hours
Resident Evil 7 Biohazard
- Tormented Souls11hours
Tormented Souls
- Dead Space 210hours
Dead Space 2
- No More Room in Hell10hours
No More Room in Hell
- The Walking Dead: Saints & Sinners7hours
The Walking Dead: Saints & Sinners
- The Evil Within 216hours
The Evil Within 2
- Cry of Fear5.5hours
Cry of Fear
- The Evil Within15hours
The Evil Within
- Crow Country7hours
Crow Country
- Left 4 Dead 219hours
Left 4 Dead 2
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Each case wears the hours its own page leads with.