2022 · Visual Novel · Psychological Horror · Thriller
How long isCORPSE FACTORY?
by RIVER CROW STUDIO
11 hours
for the typical playerhalf of them between 6.5 hours and 17 hours
A brick wall partway in: one story step stops 34 in 100 of the players who launched it.
78% recommend it at 5 to 10 hours
83% recommend it at 10 to 20 hours
Do the first two hours of CORPSE FACTORY tell you?
18 of every 20 thumbs-down came after the window had closed, 2 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 11 hours or less when they gave their verdict. The middle half sat between 6.5 hours and 17 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 895 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
Of the players who gave it a thumbs-down, 89% were already past the window; the typical thumbs-down came 10 hours in.
When would you get there?
11days
At an hour a night, you’d pass the typical player’s 11 hours on Saturday, October 31.
Half of its reviewers had played between 6.5 and 17 hours: Oct 27 to Nov 6 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in CORPSE FACTORY?

The filter
ACT I // CLEAR
34 of every 100 players got to this one and no further.
They hold PROLOGUE // CLEAR and never earned it.
How this is counted
71% of the players who launched CORPSE FACTORY hold PROLOGUE // CLEAR, its first story achievement on Steam, and 32% hold SARCOPHAGUS // SEALED, its last. The steepest drop comes between PROLOGUE // CLEAR (71%) and ACT I // CLEAR (37%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is CORPSE FACTORY worth it?
Video Game Backlog
One hour, at list price
CORPSE FACTORY
- Steam list price, US
- $19.99
- Typical player
- ÷ 11 h
- casual game rate
- $2.29/h
- 11 h at that rate
- $25
List price. Not a sale price,
not what anyone paid.
Is CORPSE FACTORY worth it? Yes.
Good value
1.3× the hours of a typical casual game, for the same money
Liked
80% of its reviewers recommend itmost casual games: 92%
How this is counted
At Steam's US list price of $19.99, the typical player's 11 hours come to $1.82 an hour. 80% of its Steam reviewers recommend it. At $1.82 an hour, CORPSE FACTORY is cheaper per hour than 547 of 880 casual games here: the typical one of 880 casual games here charges $2.29, so the same $19.99 buys 1.3× the hours.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (casual games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like CORPSE FACTORY?
Give the ball your Steam profile link or name. It reads the games you own most like CORPSE FACTORY, how long each held you against the typical player, and how long CORPSE FACTORY would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
What did people here do with CORPSE FACTORY?
1 in 1,740
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like CORPSE FACTORY
- Return to Shironagasu Island9hours
Return to Shironagasu Island
- Higurashi When They Cry Hou - Ch.7 Minagoroshi16hours
Higurashi When They Cry Hou - Ch.7 Minagoroshi
- Higurashi When They Cry Hou - Ch.5 Meakashi13hours
Higurashi When They Cry Hou - Ch.5 Meakashi
- Looking Up I See Only A Ceiling1.5hours
Looking Up I See Only A Ceiling
- Zero Escape: Zero Time Dilemma22hours
Zero Escape: Zero Time Dilemma
- The NOexistenceN of you AND me3.5hours
The NOexistenceN of you AND me
- STEINS;GATE27hours
STEINS;GATE
- Root Double -Before Crime * After Days- Xtend Edition36hours
Root Double -Before Crime * After Days- Xtend Edition
- The Chrono Jotter8hours
The Chrono Jotter
- Doki Doki Literature Club5hours
Doki Doki Literature Club
- CHAOS;HEAD NOAH34hours
CHAOS;HEAD NOAH
- Sound of Drop - fall into poison -7.5hours
Sound of Drop - fall into poison -
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.




