2025 · Incremental · Resource Management · Mining
How long isClick Mage?
by Tiny Crow Games
6 hours
for the typical playerhalf of them between 4.5 hours and 8.5 hours
Well loved: 94% recommend it past the refund window, better reviewed than 60 of 88 incremental games here.
88% recommend it at 2 to 5 hours
96% recommend it at 5 to 10 hours
97% recommend it at 10 to 20 hours
Does Click Mage hold up?
Grows on people

88% of its Steam reviewers recommend it at 2–5 hours played, and 97% at 10–20 hours played.
Earned when the share recommending a game rises 8 points or more from its first stage past the two-hour mark to its last, never falls 5 points on the way, and at least 80% of all its Steam reviewers recommend it. Every game that holds it.
Do the first two hours of Click Mage tell you?
In the first two hours39%recommend it
After that94%recommend it
14 of every 20 thumbs-down came after the window had closed, 6 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 6 hours or less when they gave their verdict. The middle half sat between 4.5 hours and 8.5 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 2,660 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 88% recommend it at 2–5 hours, and 97% at 10–20 hours.
4% of its reviews were written inside Steam's two-hour refund window, and 39% of those recommend it. After the window, 94% do. Of the players who gave it a thumbs-down, 71% were already past the window; the typical thumbs-down came 3.5 hours in.
When would you get there?
6days
At an hour a night, you’d pass the typical player’s 6 hours on Tuesday, October 27.
Half of its reviewers had played between 4.5 and 8.5 hours: Oct 26 to Oct 30 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
How far do players get in Click Mage?
Launched it 100%
Earned its most common achievement 99%
Earned a typical achievement 74%
How this is counted
Steam's global achievement stats, as shares of players who launched it. They are not a finish rate.
Is Click Mage worth it?
Video Game Backlog
One hour, at list price
Click Mage
- Steam list price, US
- $4.99
- Typical player
- ÷ 6 h
- incremental game rate
- $1.07/h
- 6 h at that rate
- $6
List price. Not a sale price,
not what anyone paid.
Is Click Mage worth it? Yes.
Good value
1.3× the hours of a typical incremental game, for the same money
Loved
94% recommend it after the refund windowmost incremental games: 91%
How this is counted
At Steam's US list price of $4.99, the typical player's 6 hours come to 83¢ an hour. Past the two-hour refund window, 94% of its Steam reviewers recommend it. At 83¢ an hour, Click Mage is cheaper per hour than 54 of 88 incremental games here: the typical one of 88 incremental games here charges $1.07, so the same $4.99 buys 1.3× the hours.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (incremental games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Click Mage?
Give the ball your Steam profile link or name. It reads the games you own most like Click Mage, how long each held you against the typical player, and how long Click Mage would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
What did people here do with Click Mage?
1 in 3,498
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like Click Mage
- Tower Wizard8hours
Tower Wizard
- (the) Gnorp Apologue16hours
(the) Gnorp Apologue
- Digseum2.5hours
Digseum
- Muck5.5hours
Muck
- Orb of Creation34hours
Orb of Creation
- Hydroneer14hours
Hydroneer
- Banana5hours
Banana
- Suncraft12hours
Suncraft
- Shelldiver4hours
Shelldiver
- The Last Cat in the Universe2.5hours
The Last Cat in the Universe
- Tavern Master12hours
Tavern Master
- Outpath11hours
Outpath
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Each case wears the hours its own page leads with.