2023 · Incremental · Idler · Building
How long is(the) Gnorp Apologue?
by Myco
16 hours
for the typical playerhalf of them between 8 hours and 31 hours
(the) Gnorp Apologue among the 33 incremental games here
The whole tier list#5
of 33
ranked by owners here who played past two hours
- 86%
- got past 2 hours
- +24 on the kind's 62%
- 32%
- past 20 hours
- +15 on the kind's 17%
- 90%
- launched it
- +13 on the kind's 77%
- 50
- libraries own it
- 1 in 49 of the 2,472 read here
Next to it in the ranking
On the long side for an incremental game: 16 hours for the typical player, longer than 91 of 106 incremental games here.
91% recommend it at 0 to 2 hours
93% recommend it at 2 to 5 hours
92% recommend it at 5 to 10 hours
95% recommend it at 10 to 20 hours
96% recommend it at 20 to 50 hours
96% recommend it at 50 to 100 hours
98% recommend it at 100 to 200 hours
Does (the) Gnorp Apologue hold up?
Holds steady

At least 92% of its Steam reviewers recommend it at every stage from 2 to 200 hours played.
Earned when at least 90% of a game's Steam reviewers recommend it at every stage past the first two hours, counted over three or more stages of 200 reviews each, with no stage 5 points below an earlier one. Every game that holds it.
Do the first two hours of (the) Gnorp Apologue tell you?
In the first two hours91%recommend it
After that95%recommend it
5 in 100 said no: 5 after the window had closed.
How this is counted
Half of its Steam reviewers had played 16 hours or less when they gave their verdict. The middle half sat between 8 hours and 31 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 10,100 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It holds steady: between 92% and 98% recommend it at every stage past the first two hours.
5% of its reviews were written inside Steam's two-hour refund window, and 91% of those recommend it. After the window, 95% do. Of the players who gave it a thumbs-down, 92% were already past the window; the typical thumbs-down came 12 hours in.
When would you get there?
16days
At an hour a night, you’d pass the typical player’s 16 hours on Monday, November 30.
Half of its reviewers had played between 8 and 31 hours: Nov 22 to Dec 15 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
How far do players get in (the) Gnorp Apologue?
Launched it 100%
Earned its most common achievement 97%
Earned a typical achievement 52%
How this is counted
Steam's global achievement stats, as shares of players who launched it. They are not a finish rate.
Is (the) Gnorp Apologue worth it?
Video Game Backlog
One hour, at list price
(the) Gnorp Apologue
- Steam list price, US
- $6.99
- Typical player
- ÷ 16 h
- incremental game rate
- $1.06/h
- 16 h at that rate
- $17
List price. Not a sale price,
not what anyone paid.
Is (the) Gnorp Apologue worth it? Yes.
A steal
2.4× the hours of a typical incremental game, for the same money
Loved
95% recommend it after the refund windowmost incremental games: 91%
Usually played
90% of owners here have played itmost incremental games: 87%
How this is counted
At Steam's US list price of $6.99, the typical player's 16 hours come to 44¢ an hour. Past the two-hour refund window, 95% of its Steam reviewers recommend it. At 44¢ an hour, (the) Gnorp Apologue is cheaper per hour than 85 of 106 incremental games here: the typical one of 106 incremental games here charges $1.06, so the same $6.99 buys 2.4× the hours.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (incremental games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play (the) Gnorp Apologue today?
On PC
Its own release still plays there: no collection or remaster needed.
- todayPC2023
How this is counted
From IGDB, found by its Steam app: the machines (the) Gnorp Apologue came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like (the) Gnorp Apologue?
Give the ball your Steam profile link or name. It reads the games you own most like (the) Gnorp Apologue, how long each held you against the typical player, and how long (the) Gnorp Apologue would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
@mr-v holds this page
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
Games like (the) Gnorp Apologue
Cookie Clicker
(the) Gnorp Apologue, but not a roguelike, and three times the hours
Loved · 96%Games like Cookie Clicker
Realm Grinder
(the) Gnorp Apologue, but free to play, and twice the hours
Liked · 87%Games like Realm Grinder
Nodebuster
(the) Gnorp Apologue, but not a roguelike, and a quarter of the hours
Loved · 97%Games like Nodebuster
Tingus Goose
(the) Gnorp Apologue, but psychological horror, and a third of the hours
Loved · 90%Games like Tingus Goose
NGU IDLE
(the) Gnorp Apologue, but free to play, and 11 times the hours
Loved · 96%Games like NGU IDLE
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from (the) Gnorp Apologue: a kind of game it is that (the) Gnorp Apologue is not, a feature its tags carry that (the) Gnorp Apologue's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.