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Car Dealer Simulator cover

2025 · Driving · Automobile Sim · Trading

How long isCar Dealer Simulator?

by Garage Monkeys

21 hours

for the typical playerhalf of them between 9.5 hours and 39 hours

Long for a casual game: 21 hours for the typical player, longer than 843 of 880 casual games here.

Does Car Dealer Simulator hold up?

Wears thin

Do the first two hours of Car Dealer Simulator tell you?

In the first two hours40%recommend it

After that90%recommend it

16 of every 20 thumbs-down came after the window had closed, 4 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 21 hours or less when they gave their verdict. The middle half sat between 9.5 hours and 39 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 10,900 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It is recommended most by players at 20–50 hours: 92% of them. Among players at 100–200 hours that falls to 86%.

4% of its reviews were written inside Steam's two-hour refund window, and 40% of those recommend it. After the window, 90% do. Of the players who gave it a thumbs-down, 80% were already past the window; the typical thumbs-down came 13 hours in.

When would you get there?

3weeks

At an hour a night, you’d pass the typical player’s 21 hours on Tuesday, November 10.

Half of its reviewers had played between 9.5 and 39 hours: Oct 30 to Nov 28 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

How far do players get in Car Dealer Simulator?

Launched it 100%

Earned its most common achievement 96%

Earned a typical achievement 1.7%

How this is counted

Steam's global achievement stats, as shares of players who launched it. They are not a finish rate.

Is Car Dealer Simulator worth it?

Is Car Dealer Simulator worth it? Mostly.

  • A steal

    2.4× the hours of a typical casual game, for the same money

  • Loved

    90% recommend it after the refund windowmost casual games: 92%

How this is counted

At Steam's US list price of $19.99, the typical player's 21 hours come to 95¢ an hour. Past the two-hour refund window, 90% of its Steam reviewers recommend it. At 95¢ an hour, Car Dealer Simulator is cheaper per hour than 769 of 880 casual games here: the typical one of 880 casual games here charges $2.29, so the same $19.99 buys 2.4× the hours.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (casual games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Would you like Car Dealer Simulator?

Give the ball your Steam profile link or name. It reads the games you own most like Car Dealer Simulator, how long each held you against the typical player, and how long Car Dealer Simulator would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

What did people here do with Car Dealer Simulator?

  • 1 in 1,160

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

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