Video Game Backlog

2026 · Exploration · Survival · Parkour

How long isCairn?

by The Game Bakers

14 hours

for the typical playerhalf of them between 8 hours and 21 hours

Cairn cover

Cairn among the 180 survival games here

The whole tier list
BPlayed tier

#53

of 180

ranked by owners here who played past two hours

60%
got past 2 hours
+12 on the kind's 49%
10%
past 20 hours
about the kind's 13%
85%
launched it
+20 on the kind's 65%
48
libraries own it
1 in 52 of the 2,483 read here
Cairn ↓
#1 DayZ#180
15% of its owners here never launched it. More or fewer than the next game?Play higher or lower

Does Cairn hold up?

Holds steady

Do the first two hours of Cairn tell you?

In the first two hours81%recommend it

After that95%recommend it

6 in 100 said no: 5 after the window had closed, 1 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 14 hours or less when they gave their verdict. The middle half sat between 8 hours and 21 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 22,300 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It holds steady: between 89% and 98% recommend it at every stage past the first two hours.

5% of its reviews were written inside Steam's two-hour refund window, and 81% of those recommend it. After the window, 95% do. Of the players who gave it a thumbs-down, 82% were already past the window; the typical thumbs-down came 7.5 hours in.

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When would you get there?

14days

At an hour a night, you’d pass the typical player’s 14 hours on Saturday, November 28.

Half of its reviewers had played between 8 and 21 hours: Nov 22 to Dec 5 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Cairn?

The filter

Everything else disappears

16 of every 100 players got to this one and no further.

They hold Interloper on the wall and never earned it.

  1. Launched it100% launched it
  2. Mandatory warm-upComplete training on Tenzen−1783% hold it
  3. Those who come back downMeet a broken climbot−776% hold it
  4. Moment of coolTake a break at the waterfall−1660% hold it
  5. Interloper on the wallMeet Marco−258% hold it
  6. Everything else disappearsWitness an aurora borealisFiltered −1642% hold it
  7. Neither a success, nor a failureMeet Damas Al Fatri−1131% hold it
  8. UpstreamSurvive the avalanche−229% hold it
  9. Part of a wholeReach Kami's summit−227% hold it
How this is counted

83% of the players who launched Cairn hold Mandatory warm-up, its first story achievement on Steam, and 27% hold Part of a whole, its last. The steepest drop comes between Interloper on the wall (58%) and Everything else disappears (42%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is Cairn worth it?

Is Cairn worth it? Yes.

  • Fair price

    About what a typical survival game charges: $2.14 an hour

  • Loved

    95% recommend it after the refund windowmost survival games: 85%

  • Gets played

    86% of owners here have played itmost survival games: 68%

How this is counted

At Steam's US list price of $29.99, the typical player's 14 hours come to $2.14 an hour. Past the two-hour refund window, 95% of its Steam reviewers recommend it. An hour of Cairn costs about what the typical one of 279 survival games here charges $2.00.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (survival games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Where can I play Cairn today?

On PC and PS5

Its own release still plays there: no collection or remaster needed.

  1. todayPC2026
  2. todayPS52026
How this is counted

From IGDB, found by its Steam app: the machines Cairn came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.

Would you like Cairn?

Give the ball your Steam profile link or name. It reads the games you own most like Cairn, how long each held you against the typical player, and how long Cairn would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

@pr-xy holds this page

  1. 1st@pr-xy8.7 h
  2. 2nd@mor4ee3.1 h
  3. 3rd@cicliy2.2 h
  4. 4th@exlennis44 min

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

What did people here do with Cairn?

  • 1 in 908

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

Games like Cairn

  1. 1

    Rise of the Tomb Raider

    Cairn, but a third-person shooter, and full of puzzles

    Loved · 94%Games like Rise of the Tomb Raider

  2. 2

    UNCHARTED: Legacy of Thieves Collection

    Cairn, but a third-person shooter, and full of puzzles

  3. 3

    DEATH STRANDING DIRECTOR'S CUT

    Cairn, but post-apocalyptic, and twice the hours

    Loved · 92%

  4. 4

    Valley

    Cairn, but a 3D platformer, and a third of the hours

    Loved · 91%Games like Valley

  5. 5

    Dying Light 2: Reloaded Edition

    Cairn, but an action RPG, and co-op

    Mixed · 79%Games like Dying Light 2: Reloaded Edition

  6. 6

    Rooftops & Alleys: The Parkour Game

    Cairn, but a 3D platformer, and first-person

    Loved · 94%Games like Rooftops & Alleys: The Parkour Game

All 30 games like Cairn, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Cairn: a kind of game it is that Cairn is not, a feature its tags carry that Cairn's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.

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