2016 · Sci-fi · RTS · 1990's
How long isBattlezone 98 Redux?
by Big Boat Interactive
9.5 hours
for the typical playerhalf of them between 3.5 hours and 27 hours
Almost never seen through: only 4.6% of the players who launched it hold its last story achievement.
79% recommend it at 0 to 2 hours
92% recommend it at 5 to 10 hours
Do the first two hours of Battlezone 98 Redux tell you?
In the first two hours79%recommend it
After that94%recommend it
11 of every 20 thumbs-down came after the window had closed, 9 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 9.5 hours or less when they gave their verdict. The middle half sat between 3.5 hours and 27 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,150 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
18% of its reviews were written inside Steam's two-hour refund window, and 79% of those recommend it. After the window, 94% do. Of the players who gave it a thumbs-down, 57% were already past the window; the typical thumbs-down came 2.5 hours in.
When would you get there?
10days
At an hour a night, you’d pass the typical player’s 9.5 hours on Friday, October 30.
Half of its reviewers had played between 3.5 and 27 hours: Oct 24 to Nov 16 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Battlezone 98 Redux?

The filter
Eagle's Nest 1
5 of every 100 players got to this one and no further.
They hold Red Arrival and never earned it.
How this is counted
33% of the players who launched Battlezone 98 Redux hold Red Arrival, its first story achievement on Steam, and 4.6% hold The Ultimate Quake, its last. The steepest drop comes between Red Arrival (33%) and Eagle's Nest 1 (28%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Battlezone 98 Redux worth it?
Video Game Backlog
One hour, at list price
Battlezone 98 Redux
- Steam list price, US
- $19.99
- Typical player
- ÷ 9.5 h
- strategy game rate
- $1.67/h
- 9.5 h at that rate
- $16
List price. Not a sale price,
not what anyone paid.
Is Battlezone 98 Redux worth it? It depends.
Pricey per hour
A typical strategy game gives 1.3× the hours for the money
Loved
94% recommend it after the refund windowmost strategy games: 88%
How this is counted
At Steam's US list price of $19.99, the typical player's 9.5 hours come to $2.10 an hour. Past the two-hour refund window, 94% of its Steam reviewers recommend it. At $2.10 an hour, Battlezone 98 Redux costs more per hour than 614 of 968 strategy games here: the typical one of 968 strategy games here charges $1.67.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (strategy games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Battlezone 98 Redux?
Give the ball your Steam profile link or name. It reads the games you own most like Battlezone 98 Redux, how long each held you against the typical player, and how long Battlezone 98 Redux would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Battlezone 98 Redux
- Battlezone: Combat Commander13hours
Battlezone: Combat Commander
- Command & Conquer™ Remastered Collection8.5hours
Command & Conquer™ Remastered Collection
- Command & Conquer: Red Alert™ 2 and Yuri’s Revenge™7.5hours
Command & Conquer: Red Alert™ 2 and Yuri’s Revenge™
- Homeworld Remastered Collection16hours
Homeworld Remastered Collection
- STAR WARS™ Galactic Battlegrounds Saga8.5hours
STAR WARS™ Galactic Battlegrounds Saga
- Age of Empires: Definitive Edition12hours
Age of Empires: Definitive Edition
- Earth 2150 Trilogy4.5hours
Earth 2150 Trilogy
- Company of Heroes - Legacy Edition11hours
Company of Heroes - Legacy Edition
- SWINE HD Remaster5hours
SWINE HD Remaster
- Day of the Tentacle Remastered6hours
Day of the Tentacle Remastered
- Half-Life9.5hours
Half-Life
- Warhammer 40,000: Dawn of War - Dark Crusade21hours
Warhammer 40,000: Dawn of War - Dark Crusade
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.









