2026 · Driving · Open World · Post-apocalyptic
How long isApocalypter?
by SawyerK Games
9.5 hours
for the typical playerhalf of them between 3.5 hours and 20 hours
Well loved: 94% recommend it past the refund window, better reviewed than 293 of 363 open-world games here.
Do the first two hours of Apocalypter tell you?
In the first two hours70%recommend it
After that94%recommend it
How this is counted
Half of its Steam reviewers had played 9.5 hours or less when they gave their verdict. The middle half sat between 3.5 hours and 20 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 692 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
15% of its reviews were written inside Steam's two-hour refund window, and 70% of those recommend it. After the window, 94% do.
When would you get there?
10days
At an hour a night, you’d pass the typical player’s 9.5 hours on Saturday, October 31.
Half of its reviewers had played between 3.5 and 20 hours: Oct 25 to Nov 10 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
How far do players get in Apocalypter?
Launched it 100%
Earned its most common achievement 14%
Earned a typical achievement 0.5%
How this is counted
Steam's global achievement stats, as shares of players who launched it. They are not a finish rate.
Is Apocalypter worth it?
Video Game Backlog
One hour, at list price
Apocalypter
- Steam list price, US
- $14.99
- Typical player
- ÷ 9.5 h
- open-world game rate
- $2.31/h
- 9.5 h at that rate
- $22
List price. Not a sale price,
not what anyone paid.
Is Apocalypter worth it? Yes.
Good value
1.5× the hours of a typical open-world game, for the same money
Loved
94% recommend it after the refund windowmost open-world games: 86%
How this is counted
At Steam's US list price of $14.99, the typical player's 9.5 hours come to $1.58 an hour. Past the two-hour refund window, 94% of its Steam reviewers recommend it. At $1.58 an hour, Apocalypter is cheaper per hour than 234 of 363 open-world games here: the typical one of 363 open-world games here charges $2.31, so the same $14.99 buys 1.5× the hours.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (open-world games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Apocalypter?
Give the ball your Steam profile link or name. It reads the games you own most like Apocalypter, how long each held you against the typical player, and how long Apocalypter would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Apocalypter
- The Long Drive9.5hours
The Long Drive
- Mad Max28hours
Mad Max
- Drive Beyond Horizons12hours
Drive Beyond Horizons
- FUMES4.5hours
FUMES
- RAGE 212hours
RAGE 2
- The Slaverian Trucker11hours
The Slaverian Trucker
- Flashing Lights8.5hours
Flashing Lights
- Metro Exodus18hours
Metro Exodus
- S.T.A.L.K.E.R. 2: Heart of Chornobyl24hours
S.T.A.L.K.E.R. 2: Heart of Chornobyl
- BeamNG.drive32hours
BeamNG.drive
- My Summer Car28hours
My Summer Car
- American Truck Simulator28hours
American Truck Simulator
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Each case wears the hours its own page leads with.