2013 · Tower Defense · Sci-fi · Top-Down
How long isAnomaly Korea?
by 11 bit studios
2.5 hours
for the typical playerhalf of them between 1 hour and 5 hours
Anomaly Korea among the 126 real-time tactics games here
The whole tier list#61
of 126
ranked by owners here who played past two hours
- 31%
- got past 2 hours
- about the kind's 33%
- 1%
- past 20 hours
- −7 on the kind's 8%
- 67%
- launched it
- +19 on the kind's 48%
- 132
- libraries own it
- 1 in 19 of the 2,483 read here
Next to it in the ranking
Short for a real-time tactics game: 2.5 hours for the typical player, shorter than 146 of 154 real-time tactics games here.
75% recommend it at 0 to 2 hours
78% recommend it at 2 to 5 hours
Do the first two hours of Anomaly Korea tell you?
In the first two hours75%recommend it
After that82%recommend it
21 in 100 said no: 10 after the window had closed, 11 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 2.5 hours or less when they gave their verdict. The middle half sat between 1 hour and 5 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 803 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
43% of its reviews were written inside Steam's two-hour refund window, and 75% of those recommend it. After the window, 82% do. Of the players who gave it a thumbs-down, 50% were already past the window; the typical thumbs-down came 2 hours in.
When would you get there?
3days
At an hour a night, you’d pass the typical player’s 2.5 hours on Tuesday, November 17.
Half of its reviewers had played between 1 and 5 hours: tonight to Nov 19 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
How far do players get in Anomaly Korea?
Launched it 100%
Earned its most common achievement 23%
Earned a typical achievement 6.0%
How this is counted
Steam's global achievement stats, as shares of players who launched it. They are not a finish rate.
Is Anomaly Korea worth it?
Video Game Backlog
One hour, at list price
Anomaly Korea
- Steam list price, US
- $4.99
- Typical player
- ÷ 2.5 h
- real-time tactics game rate
- $1.69/h
- 2.5 h at that rate
- $4
About the going rate
List price. Not a sale price,
not what anyone paid.
Is Anomaly Korea worth it? Yes.
Fair price
About what a typical real-time tactics game charges: $2.00 an hour
Liked
82% recommend it after the refund windowmost real-time tactics games: 86%
Gets played
68% of owners here have played itmost real-time tactics games: 46%
How this is counted
At Steam's US list price of $4.99, the typical player's 2.5 hours come to $2.00 an hour. Past the two-hour refund window, 82% of its Steam reviewers recommend it. An hour of Anomaly Korea costs about what the typical one of 154 real-time tactics games here charges $1.69.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (real-time tactics games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play Anomaly Korea today?
On PC, Android and iPhone
Its own release still plays there: no collection or remaster needed.
- todayAndroid2012
- todayiPhone2012
- todayPC2013
How this is counted
From IGDB, found by its Steam app: the machines Anomaly Korea came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like Anomaly Korea?
Give the ball your Steam profile link or name. It reads the games you own most like Anomaly Korea, how long each held you against the typical player, and how long Anomaly Korea would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
@eltorga holds this page
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
What did people here do with Anomaly Korea?
1 in 3,631
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like Anomaly Korea
Infested Planet
Anomaly Korea, but real-time with pause, and four times the hours
Loved · 94%Games like Infested Planet
Revenge of the Titans
Anomaly Korea, but pixel art, and harder
Liked · 82%Games like Revenge of the Titans
Creeper World Anniversary Edition
Anomaly Korea, but five times the hours, and even better loved
Loved · 97%
Creeper World 3: Arc Eternal
Anomaly Korea, but with base building, and 11 times the hours
Loved · 96%Games like Creeper World 3: Arc Eternal
GemCraft - Frostborn Wrath
Anomaly Korea, but 2D, and nine times the hours
Liked · 89%Games like GemCraft - Frostborn Wrath
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Anomaly Korea: a kind of game it is that Anomaly Korea is not, a feature its tags carry that Anomaly Korea's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.