2025 · Driving · Medical Sim · Open World
How long isAmbulance Life: A Paramedic Simulator?
by Aesir Interactive
4 hours
for the typical playerhalf of them between 1.5 hours and 8.5 hours
Poorly received: only 56% recommend it past the refund window; most simulation games here, 90%.
35% recommend it at 0 to 2 hours
58% recommend it at 2 to 5 hours
56% recommend it at 5 to 10 hours
Do the first two hours of Ambulance Life: A Paramedic Simulator tell you?
In the first two hours35%recommend it
After that56%recommend it
11 of every 20 thumbs-down came after the window had closed, 9 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 4 hours or less when they gave their verdict. The middle half sat between 1.5 hours and 8.5 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,370 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
34% of its reviews were written inside Steam's two-hour refund window, and 35% of those recommend it. After the window, 56% do. Of the players who gave it a thumbs-down, 57% were already past the window; the typical thumbs-down came 3 hours in.
When would you get there?
4days
At an hour a night, you’d pass the typical player’s 4 hours on Saturday, October 24.
Half of its reviewers had played between 1.5 and 8.5 hours: Oct 22 to Oct 29 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
How far do players get in Ambulance Life: A Paramedic Simulator?
Launched it 100%
Earned its most common achievement 86%
Earned a typical achievement 3.2%
How this is counted
Steam's global achievement stats, as shares of players who launched it. They are not a finish rate.
Is Ambulance Life: A Paramedic Simulator worth it?
Video Game Backlog
One hour, at list price
Ambulance Life: A Paramedic Simulator
- Steam list price, US
- $44.99
- Typical player
- ÷ 4 h
- simulation game rate
- $2.00/h
- 4 h at that rate
- $8
List price. Not a sale price,
not what anyone paid.
Is Ambulance Life: A Paramedic Simulator worth it? Probably not.
Pricey per hour
A typical simulation game gives 5.6× the hours for the money
Divisive
56% recommend it after the refund windowmost simulation games: 90%
How this is counted
At Steam's US list price of $44.99, the typical player's 4 hours come to $11.25 an hour. Past the two-hour refund window, 56% of its Steam reviewers recommend it. At $11.25 an hour, Ambulance Life: A Paramedic Simulator costs more per hour than 952 of 960 simulation games here: the typical one of 960 simulation games here charges $2.00.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (simulation games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Ambulance Life: A Paramedic Simulator?
Give the ball your Steam profile link or name. It reads the games you own most like Ambulance Life: A Paramedic Simulator, how long each held you against the typical player, and how long Ambulance Life: A Paramedic Simulator would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Ambulance Life: A Paramedic Simulator
- Euro Truck Simulator 235hours
Euro Truck Simulator 2
- American Truck Simulator28hours
American Truck Simulator
- Motor Town: Behind The Wheel21hours
Motor Town: Behind The Wheel
- Bus Driver2hours
Bus Driver
- Construction Simulator12hours
Construction Simulator
- Train Sim World® 213hours
Train Sim World® 2
- Train Sim World® 610hours
Train Sim World® 6
- Star Trucker7.5hours
Star Trucker
- Bus Simulator 21 Next Stop7.5hours
Bus Simulator 21 Next Stop
- BeamNG.drive32hours
BeamNG.drive
- SnowRunner30hours
SnowRunner
- Scania Truck Driving Simulator3hours
Scania Truck Driving Simulator
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.