2012 · FPS · Aliens · Co-op
How long isAliens: Colonial Marines?
by Gearbox Software
8 hours
for the typical playerhalf of them between 4 hours and 16 hours
Aliens: Colonial Marines among the 563 first-person shooters here
The whole tier list#294
of 563
ranked by owners here who played past two hours
- 38%
- got past 2 hours
- about the kind's 40%
- 9%
- past 20 hours
- −3 on the kind's 12%
- 61%
- launched it
- about the kind's 58%
- 114
- libraries own it
- 1 in 22 of the 2,453 read here
Next to it in the ranking
Divisive for its kind: only 67% recommend it past the refund window, reviewed worse than 588 of 652 first-person shooters here.
37% recommend it at 0 to 2 hours
58% recommend it at 2 to 5 hours
60% recommend it at 5 to 10 hours
71% recommend it at 10 to 20 hours
77% recommend it at 20 to 50 hours
79% recommend it at 50 to 100 hours
Does Aliens: Colonial Marines hold up?
Grows on people
Do the first two hours of Aliens: Colonial Marines tell you?
In the first two hours37%recommend it
After that67%recommend it
38 in 100 said no: 28 after the window had closed, 10 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 8 hours or less when they gave their verdict. The middle half sat between 4 hours and 16 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 12,300 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 58% recommend it at 2–5 hours, and 79% at 50–100 hours.
16% of its reviews were written inside Steam's two-hour refund window, and 37% of those recommend it. After the window, 67% do. Of the players who gave it a thumbs-down, 74% were already past the window; the typical thumbs-down came 6 hours in.
When would you get there?
8days
At an hour a night, you’d pass the typical player’s 8 hours on Saturday, November 21.
Half of its reviewers had played between 4 and 16 hours: Nov 17 to Nov 29 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Aliens: Colonial Marines?

The filter
Bad Feeling About This Drop
13 of every 100 players got to this one and no further.
They hold Another Day in the Corps and never earned it.
How this is counted
68% of the players who launched Aliens: Colonial Marines hold Another Day in the Corps, its first story achievement on Steam, and 35% hold Game Over, Man!, its last. The steepest drop comes between Another Day in the Corps (68%) and Bad Feeling About This Drop (55%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Aliens: Colonial Marines worth it?
Video Game Backlog
One hour, at list price
Aliens: Colonial Marines
- Steam list price, US
- $29.99
- Typical player
- ÷ 8 h
- first-person shooter rate
- $2.73/h
- 8 h at that rate
- $22
List price. Not a sale price,
not what anyone paid.
Is Aliens: Colonial Marines worth it? It depends.
Pricey per hour
A typical first-person shooter gives 1.4× the hours for the money
Mixed
67% recommend it after the refund windowmost first-person shooters: 89%
Usually played
61% of owners here have played itmost first-person shooters: 63%
How this is counted
At Steam's US list price of $29.99, the typical player's 8 hours come to $3.75 an hour. Past the two-hour refund window, 67% of its Steam reviewers recommend it. At $3.75 an hour, Aliens: Colonial Marines costs more per hour than 445 of 652 first-person shooters here: the typical one of 652 first-person shooters here charges $2.73.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (first-person shooters) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play Aliens: Colonial Marines today?
On PC
Its own release still plays there: no collection or remaster needed.
- PS32013
- Wii U2013
- Xbox 3602013
- todayPC2013
How this is counted
From IGDB, found by its Steam app: the machines Aliens: Colonial Marines came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like Aliens: Colonial Marines?
Give the ball your Steam profile link or name. It reads the games you own most like Aliens: Colonial Marines, how long each held you against the typical player, and how long Aliens: Colonial Marines would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
@veliallast holds this page
- 1st
@veliallast15 h - 2nd
@eltorga2.7 h - 3rdopen– – –
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
What did people here do with Aliens: Colonial Marines?
1 in 173
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like Aliens: Colonial Marines
Space Hulk: Deathwing - Enhanced Edition
Much the same as Aliens: Colonial Marines
Halo: The Master Chief Collection
Aliens: Colonial Marines, but story-rich, and twice the hours
Loved · 92%Games like Halo: The Master Chief Collection
Starship Troopers: Extermination
Aliens: Colonial Marines, but a base builder
Mixed · 79%Games like Starship Troopers: Extermination
STAR WARS Republic Commando
Aliens: Colonial Marines, but even better loved
Loved · 96%Games like STAR WARS Republic Commando
Alien Rage - Unlimited
Aliens: Colonial Marines, but solo, and harder
Mixed · 68%Games like Alien Rage - Unlimited
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Aliens: Colonial Marines: a kind of game it is that Aliens: Colonial Marines is not, a feature its tags carry that Aliens: Colonial Marines's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.





