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2026 · Survival · Base Building · Story Rich

How long isAETHUS?

by Pawsmonaut Games

28 hours

for the typical playerhalf of them between 12 hours and 41 hours

Does AETHUS hold up?

Holds steady

Holds up seal

At least 94% of its Steam reviewers recommend it at every stage from 10 to 100 hours played.

Earned when at least 90% of a game's Steam reviewers recommend it at every stage past the first two hours, counted over three or more stages of 200 reviews each, with no stage 5 points below an earlier one. Every game that holds it.

Made this game? Put the seal on your site
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<a href="https://www.videogamebacklog.com/game/aethus#seals"><img src="https://www.videogamebacklog.com/game/aethus/seal/holds-up.png" width="160" height="160" alt="AETHUS: Holds up. At least 94% of its Steam reviewers recommend it at every stage from 10 to 100 hours played."></a>

Do the first two hours of AETHUS tell you?

In the first two hours71%recommend it

After that96%recommend it

13 of every 20 thumbs-down came after the window had closed, 7 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 28 hours or less when they gave their verdict. The middle half sat between 12 hours and 41 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 2,120 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It holds steady: between 95% and 99% recommend it at every stage past the first two hours.

6% of its reviews were written inside Steam's two-hour refund window, and 71% of those recommend it. After the window, 96% do. Of the players who gave it a thumbs-down, 65% were already past the window; the typical thumbs-down came 5.5 hours in.

When would you get there?

4weeks

At an hour a night, you’d pass the typical player’s 28 hours on Tuesday, November 17.

Half of its reviewers had played between 12 and 41 hours: Nov 1 to Nov 30 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in AETHUS?

The filter

Gift From Above

14 of every 100 players got to this one and no further.

They hold Explosive Entrance and never earned it.

  1. Launched it100% launched it
  2. Good IntentionsComplete the Prologue.−793% hold it
  3. Strike the EarthEnter the Outer Caverns for the first time.−1281% hold it
  4. Explosive EntranceClear the Rockfall in the Outer Caverns.−1269% hold it
  5. Gift From AboveEnter the Meteorite Crater Facility.Filtered −1455% hold it
  6. Remote OverrideCraft the EMP Charge.−847% hold it
  7. FairytaleEnter the Lost World for the first time.−245% hold it
  8. Going DownConstruct the Scarpa Climber’s Surface Station.−639% hold it
  9. Artificial UnintelligenceObtain Dr. Harlow’s keycard from the Epsilon facility.−534% hold it
  10. The Kappa ModuleUncover the truth about Stanley.−331% hold it
  11. It’s covert, honest!Construct the Covert Comms Tower.−724% hold it
  12. Time is a Flat CircleComplete the game.−420% hold it
How this is counted

93% of the players who launched AETHUS hold Good Intentions, its first story achievement on Steam, and 20% hold Time is a Flat Circle, its last. The steepest drop comes between Explosive Entrance (69%) and Gift From Above (55%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is AETHUS worth it?

Is AETHUS worth it? Yes.

  • A steal

    3.2× the hours of a typical casual game, for the same money

  • Loved

    96% recommend it after the refund windowmost casual games: 92%

How this is counted

At Steam's US list price of $19.99, the typical player's 28 hours come to 71¢ an hour. Past the two-hour refund window, 96% of its Steam reviewers recommend it. At 71¢ an hour, AETHUS is cheaper per hour than 810 of 880 casual games here: the typical one of 880 casual games here charges $2.29, so the same $19.99 buys 3.2× the hours.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (casual games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Would you like AETHUS?

Give the ball your Steam profile link or name. It reads the games you own most like AETHUS, how long each held you against the typical player, and how long AETHUS would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

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