2023 · Action Roguelike · 2D Platformer · Side Scroller
How long is30XX?
9 hours
for the typical playerhalf of them between 3.5 hours and 29 hours
On the long side for an action roguelike: 9 hours for the typical player, longer than 248 of 345 action roguelikes here.
75% recommend it at 0 to 2 hours
88% recommend it at 2 to 5 hours
91% recommend it at 5 to 10 hours
95% recommend it at 10 to 20 hours
95% recommend it at 20 to 50 hours
98% recommend it at 50 to 100 hours
Does 30XX hold up?
Grows on people

88% of its Steam reviewers recommend it at 2–5 hours played, and 98% at 50–100 hours played.
Earned when the share recommending a game rises 8 points or more from its first stage past the two-hour mark to its last, never falls 5 points on the way, and at least 80% of all its Steam reviewers recommend it. Every game that holds it.
Do the first two hours of 30XX tell you?
In the first two hours75%recommend it
After that93%recommend it
12 of every 20 thumbs-down came after the window had closed, 8 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 9 hours or less when they gave their verdict. The middle half sat between 3.5 hours and 29 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 2,840 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 88% recommend it at 2–5 hours, and 98% at 50–100 hours.
16% of its reviews were written inside Steam's two-hour refund window, and 75% of those recommend it. After the window, 93% do. Of the players who gave it a thumbs-down, 58% were already past the window; the typical thumbs-down came 3 hours in.
When would you get there?
9days
At an hour a night, you’d pass the typical player’s 9 hours on Saturday, October 31.
Half of its reviewers had played between 3.5 and 29 hours: Oct 26 to Nov 20 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
How far do players get in 30XX?
Launched it 100%
Earned its most common achievement 49%
Earned a typical achievement 4.2%
How this is counted
Steam's global achievement stats, as shares of players who launched it. They are not a finish rate.
Is 30XX worth it?
Video Game Backlog
One hour, at list price
30XX
- Steam list price, US
- $19.99
- Typical player
- ÷ 9 h
- action roguelike rate
- $2.10/h
- 9 h at that rate
- $19
About the going rate
List price. Not a sale price,
not what anyone paid.
Is 30XX worth it? Yes.
Fair price
About what a typical action roguelike charges: $2.22 an hour
Loved
93% recommend it after the refund windowmost action roguelikes: 89%
How this is counted
At Steam's US list price of $19.99, the typical player's 9 hours come to $2.22 an hour. Past the two-hour refund window, 93% of its Steam reviewers recommend it. An hour of 30XX costs about what the typical one of 345 action roguelikes here charges $2.10.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (action roguelikes) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like 30XX?
Give the ball your Steam profile link or name. It reads the games you own most like 30XX, how long each held you against the typical player, and how long 30XX would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like 30XX
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from 30XX: a kind of game it is that 30XX is not, a feature its tags carry that 30XX's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.