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2025 · Auto Battler · Medieval · Roguelike

How long isWretch: Divine Ascent?

by Ogopogo

7 hours

for the typical playerhalf of them between 2.5 hours and 20 hours

Wretch: Divine Ascent cover

Divisive for its kind: only 76% recommend it past the refund window, reviewed worse than 45 of 53 auto battlers here.

Do the first two hours of Wretch: Divine Ascent tell you?

In the first two hours82%recommend it

After that76%recommend it

17 of every 20 thumbs-down came after the window had closed, 3 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 7 hours or less when they gave their verdict. The middle half sat between 2.5 hours and 20 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,160 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

21% of its reviews were written inside Steam's two-hour refund window, and 82% of those recommend it. After the window, 76% do. Of the players who gave it a thumbs-down, 84% were already past the window; the typical thumbs-down came 12 hours in.

When would you get there?

7days

At an hour a night, you’d pass the typical player’s 7 hours on Wednesday, October 28.

Half of its reviewers had played between 2.5 and 20 hours: Oct 24 to Nov 10 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Is Wretch: Divine Ascent worth it?

Is Wretch: Divine Ascent worth it? Probably not.

  • Pricey per hour

    A typical auto battler gives 1.5× the hours for the money

  • Mixed

    76% recommend it after the refund windowmost auto battlers: 88%

How this is counted

At Steam's US list price of $14.99, the typical player's 7 hours come to $2.14 an hour. Past the two-hour refund window, 76% of its Steam reviewers recommend it. At $2.14 an hour, Wretch: Divine Ascent costs more per hour than 43 of 53 auto battlers here: the typical one of 53 auto battlers here charges $1.40.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (auto battlers) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Would you like Wretch: Divine Ascent?

Give the ball your Steam profile link or name. It reads the games you own most like Wretch: Divine Ascent, how long each held you against the typical player, and how long Wretch: Divine Ascent would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

Games like Wretch: Divine Ascent

  1. 1

    Backpack Battles

    Wretch: Divine Ascent, but three times the hours

    Loved · 91%

  2. 2

    Super Auto Pets

    Wretch: Divine Ascent, but free to play, and 2D

    Loved · 90%

  3. 3

    Despot's Game: Dystopian Battle Simulator

    Wretch: Divine Ascent, but single-player, and pixel art

    Liked · 84%

  4. 4

    Warhammer 40,000: Battlesector

    Wretch: Divine Ascent, but not a roguelike, and twice the hours

    Liked · 87%

  5. 5

    Overlooting

    Wretch: Divine Ascent, but loot-driven, and single-player

    Mixed · 79%

  6. 6

    Oaken Tower

    Wretch: Divine Ascent, but not a roguelike, and four times the hours

    Loved · 90%

All 30 games like Wretch: Divine Ascent, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Wretch: Divine Ascent: a kind of game it is that Wretch: Divine Ascent is not, a feature its tags carry that Wretch: Divine Ascent's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.