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WRC 4 FIA WORLD RALLY CHAMPIONSHIP cover

2013 · Automobile Sim · Offroad · Arcade

How long isWRC 4 FIA WORLD RALLY CHAMPIONSHIP?

by Milestone S.r.l.

5.5 hours

for the typical playerhalf of them between 2 hours and 14 hours

Does WRC 4 FIA WORLD RALLY CHAMPIONSHIP hold up?

Holds steady

Do the first two hours of WRC 4 FIA WORLD RALLY CHAMPIONSHIP tell you?

In the first two hours51%recommend it

After that86%recommend it

10 of every 20 thumbs-down came after the window had closed, 10 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 5.5 hours or less when they gave their verdict. The middle half sat between 2 hours and 14 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 2,460 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It holds steady: between 83% and 88% recommend it at every stage past the first two hours.

24% of its reviews were written inside Steam's two-hour refund window, and 51% of those recommend it. After the window, 86% do. Of the players who gave it a thumbs-down, 48% were already past the window; the typical thumbs-down came 2 hours in.

When would you get there?

6days

At an hour a night, you’d pass the typical player’s 5.5 hours on Monday, October 26.

Half of its reviewers had played between 2 and 14 hours: Oct 22 to Nov 3 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in WRC 4 FIA WORLD RALLY CHAMPIONSHIP?

The filter

Time to get serious

27 of every 100 players got to this one and no further.

They hold First day at work and never earned it.

  1. Launched it100% launched it
  2. First day at workEnter your Headquarters in career mode−4258% hold it
  3. Time to get seriousSign a contract to participate in your second entire season in career modeFiltered −2731% hold it
  4. Sign here, pleaseSign a contract to participate in your second entire season in career mode−1516% hold it
  5. 4 Rallies with the big boysComplete the Vodafone Rally de Portugal in the World Rally Championship in career mode−69.9% hold it
  6. Work in progressComplete the Rally d'Italia Sardegna in the World Rally Championship in career mode−28.2% hold it
  7. The season draws to a closeComplete the Coates hire Rally Australia in the World Rally Championship in career mode−17.2% hold it
  8. Top of the worldComplete the World Rally Championship in first place in career mode6.5% hold it
How this is counted

58% of the players who launched WRC 4 FIA WORLD RALLY CHAMPIONSHIP hold First day at work, its first story achievement on Steam, and 6.5% hold Top of the world, its last. The steepest drop comes between First day at work (58%) and Time to get serious (31%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is WRC 4 FIA WORLD RALLY CHAMPIONSHIP worth it?

Is WRC 4 FIA WORLD RALLY CHAMPIONSHIP worth it? Yes.

  • Good value

    1.8× the hours of a typical racing game, for the same money

  • Liked

    86% recommend it after the refund windowmost racing games: 91%

How this is counted

At Steam's US list price of $9.99, the typical player's 5.5 hours come to $1.82 an hour. Past the two-hour refund window, 86% of its Steam reviewers recommend it. At $1.82 an hour, WRC 4 FIA WORLD RALLY CHAMPIONSHIP is cheaper per hour than 98 of 130 racing games here: the typical one of 130 racing games here charges $3.23, so the same $9.99 buys 1.8× the hours.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (racing games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Would you like WRC 4 FIA WORLD RALLY CHAMPIONSHIP?

Give the ball your Steam profile link or name. It reads the games you own most like WRC 4 FIA WORLD RALLY CHAMPIONSHIP, how long each held you against the typical player, and how long WRC 4 FIA WORLD RALLY CHAMPIONSHIP would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

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